Zenless Zone Zero Items
Complete list of all items.
Item | Description | |
---|---|---|
Denny CURRENCY | The legal currency in New Eridu. Can be used to purchase various items. | |
Polychrome CURRENCY | While each film captures only one single color, when layered together, they produce vibrant, multicolored images. | |
Monochrome CURRENCY | Commonly used in antique cameras, this photographic film will reveal an image after being developed. | |
Master Tape CURRENCY | Required item for Signal Searches on Stable Channel. | |
Encrypted Master Tape CURRENCY | Required item for Signal Searches on Exclusive and W-Engine Channels. | |
Boopon CURRENCY | Required item for Signal Searches on Bangboo Channel. | |
Residual Signal CURRENCY | Can be exchanged for valuable items in the Signal Shop. | |
Bangbuck CURRENCY | Can be exchanged for valuable items in the Signal Shop. | |
Fading Signal CURRENCY | Can be exchanged for valuable items in the Signal Shop. | |
Z-Merits CURRENCY | Used for purchasing valuable items in Outpost Logistics | |
Investigation Merits CURRENCY | Used for purchasing valuable items in Association Supplies. | |
Inter-Knot Credit RESOURCE | Virtual credit used on Inter-Knot. Your Inter-Knot Level will increase with enough Credit. | |
W-Engine Chip CURRENCY | Used to craft W-Engines at the gadget store. | |
Doggy Voucher CURRENCY | A voucher obtained in the Soul Hounds III special event. Can exchange for rewards at the Godfinger Arcade. | |
Snaky Voucher CURRENCY | A voucher obtained in the Snake Duel special event. Can exchange for rewards at the Godfinger Arcade. | |
HIA Commemorative Marble CURRENCY | Exchange rewards in the Exchange Store of the Mr. Hello's Savior event. | |
Lost Supply Box CURRENCY | A very sturdy storage chest. It looks quite valuable. | |
Battery Charge RESOURCE | Provides Battery Charge for Bangboo. | |
Ether Battery ENERGY ITEM | Use to restore 60 Battery Charge. | |
Camellia Golden Week Challenge Ticket RESOURCE | Camellia Golden Week Challenge Ticket | |
Investigation Point RESOURCE | Completing explorations of Hollow Zero earns you Investigation Points, which can be used to upgrade your Investigation License Level and get extra supplies. | |
Item_AbyssPoint_Name_702 RESOURCE | Completing explorations of Hollow Zero earns you Investigation Points, which can be used to upgrade your Investigation License Level and get extra supplies. | |
Item_AbyssPoint_Name_703 RESOURCE | Completing explorations of Hollow Zero earns you Investigation Points, which can be used to upgrade your Investigation License Level and get extra supplies. | |
Anby AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Nekomata AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Nicole AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Soldier 11 AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Corin AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Billy AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Koleda AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Anton AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Ben AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Soukaku AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Lycaon AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Lucy AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Grace AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Ellen AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Rina AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Zhu Yuan AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Qingyi AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Jane AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Seth AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Piper AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Wise AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Belle AGENT | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Anby AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Nekomata AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Nicole AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Soldier 11 AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Corin AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Billy AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Koleda AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Anton AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Ben AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Soukaku AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Lycaon AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Lucy AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Grace AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Ellen AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Rina AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Zhu Yuan AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Qingyi AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Jane AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Seth AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Piper AGENT ARCHIVE | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Wise INFO | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Agent Focus: Belle INFO | Use it to obtain the Agent or unlock the Agent's Mindscapes. | |
Woodpecker Electro [1] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [2] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [3] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [4] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [5] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [6] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [1] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [2] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [3] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [4] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [5] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [6] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [1] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [2] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [3] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [4] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [5] DISK | Equip to increase Agents' combat capabilities | |
Woodpecker Electro [6] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [1] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [2] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [3] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [4] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [5] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [6] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [1] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [2] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [3] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [4] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [5] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [6] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [1] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [2] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [3] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [4] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [5] DISK | Equip to increase Agents' combat capabilities | |
Puffer Electro [6] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [1] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [2] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [3] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [4] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [5] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [6] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [1] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [2] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [3] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [4] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [5] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [6] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [1] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [2] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [3] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [4] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [5] DISK | Equip to increase Agents' combat capabilities | |
Shockstar Disco [6] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [1] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [2] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [3] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [4] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [5] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [6] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [1] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [2] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [3] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [4] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [5] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [6] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [1] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [2] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [3] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [4] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [5] DISK | Equip to increase Agents' combat capabilities | |
Freedom Blues [6] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [1] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [2] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [3] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [4] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [5] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [6] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [1] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [2] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [3] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [4] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [5] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [6] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [1] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [2] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [3] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [4] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [5] DISK | Equip to increase Agents' combat capabilities | |
Hormone Punk [6] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [1] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [2] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [3] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [4] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [5] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [6] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [1] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [2] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [3] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [4] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [5] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [6] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [1] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [2] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [3] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [4] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [5] DISK | Equip to increase Agents' combat capabilities | |
Soul Rock [6] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [1] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [2] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [3] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [4] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [5] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [6] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [1] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [2] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [3] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [4] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [5] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [6] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [1] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [2] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [3] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [4] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [5] DISK | Equip to increase Agents' combat capabilities | |
Swing Jazz [6] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Inferno Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Chaotic Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Thunder Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Polar Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [1] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [2] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [3] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [4] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [5] DISK | Equip to increase Agents' combat capabilities | |
Fanged Metal [6] DISK | Equip to increase Agents' combat capabilities | |
Basic Physical Chip RESOURCE | Upgrades a Physical Agent's skills. | |
Basic Burn Chip RESOURCE | Upgrades a Fire Agent's skills. | |
Basic Freeze Chip RESOURCE | Upgrades an Ice Agent's skills. | |
Basic Shock Chip RESOURCE | Upgrades an Electric Agent's skills. | |
Basic Ether Chip RESOURCE | Upgrades an Ether Agent's skills. | |
Advanced Physical Chip RESOURCE | Upgrades a Physical Agent's skills. | |
Advanced Burn Chip RESOURCE | Upgrades a Fire Agent's skills. | |
Advanced Freeze Chip RESOURCE | Upgrades an Ice Agent's skills. | |
Advanced Shock Chip RESOURCE | Upgrades an Electric Agent's skills. | |
Advanced Ether Chip RESOURCE | Upgrades an Ether Agent's skills. | |
Specialized Physical Chip RESOURCE | Upgrades a Physical Agent's skills. | |
Specialized Burn Chip RESOURCE | Upgrades a Fire Agent's skills. | |
Specialized Freeze Chip RESOURCE | Upgrades an Ice Agent's skills. | |
Specialized Shock Chip RESOURCE | Upgrades an Electric Agent's skills. | |
Specialized Ether Chip RESOURCE | Upgrades an Ether Agent's skills. | |
Basic Attack Certification Seal RESOURCE | Increases the Agent level cap for Attack-specialty Agents to 20. | |
Basic Stun Certification Seal RESOURCE | Increases the Agent level cap for Stun-specialty Agents to 20. | |
Basic Anomaly Certification Seal RESOURCE | Increases the Agent level cap for Anomaly-specialty Agents to 20. | |
Basic Support Certification Seal RESOURCE | Increases the Agent level cap for Support-specialty Agents to 20. | |
Basic Defense Certification Seal RESOURCE | Increases the Agent level cap for Defense-specialty Agents to 20. | |
Advanced Attack Certification Seal RESOURCE | Increases the Agent level cap for Attack-specialty Agents to 40. | |
Advanced Stun Certification Seal RESOURCE | Increases the Agent level cap for Stun-specialty Agents to 40. | |
Advanced Anomaly Certification Seal RESOURCE | Increases the Agent level cap for Anomaly-specialty Agents to 40. | |
Advanced Support Certification Seal RESOURCE | Increases the Agent level cap for Support-specialty Agents to 40. | |
Advanced Defense Certification Seal RESOURCE | Increases the Agent level cap for Defense-specialty Agents to 40. | |
Pioneer's Certification Seal RESOURCE | Increases the Agent level cap for Attack-specialty Agents to 60. | |
Buster Certification Seal RESOURCE | Increases the Agent level cap for Stun-specialty Agents to 60. | |
Controller Certification Seal RESOURCE | Increases the Agent level cap for Anomaly-specialty Agents to 60. | |
Ruler Certification Seal RESOURCE | Increases the Agent level cap for Support-specialty Agents to 60. | |
Defender Certification Seal RESOURCE | Increases the Agent level cap for Defense-specialty Agents to 60. | |
Hamster Cage Pass RESOURCE | A precious item used by Agents to upgrade their advanced skills. | |
Tuning Calibrator RESOURCE | When performing Advanced Tuning in the music store, you can select the Main Stat for the Drive Disc. | |
Marcel Modified Part RESOURCE | Can be used to modify any Bangboo once. | |
Attack Component RESOURCE | Increases an Attack model W-Engine's level cap to 20. | |
Stun Component RESOURCE | Increases a Stun model W-Engine's level cap to 20. | |
Anomaly Component RESOURCE | Increases an Anomaly model W-Engine's level cap to 20. | |
Support Component RESOURCE | Increases a Support model W-Engine's level cap to 20. | |
Defense Component RESOURCE | Increases an Defense model W-Engine's level cap to 20. | |
Reinforced Attack Component RESOURCE | Increases an Attack model W-Engine's level cap to 40. | |
Reinforced Stun Component RESOURCE | Increases a Stun model W-Engine's level cap to 40. | |
Reinforced Anomaly Component RESOURCE | Increases an Anomaly model W-Engine's level cap to 40. | |
Reinforced Support Component RESOURCE | Increases a Support Model W-Engine's level cap to 40. | |
Reinforced Defense Component RESOURCE | Increases a Defense model W-Engine's level cap to 40. | |
Specialized Attack Component RESOURCE | Increases an Attack model W-Engine's level cap to 60. | |
Specialized Stun Component RESOURCE | Increases a Stun model W-Engine's level cap to 60. | |
Specialized Anomaly Component RESOURCE | Increases an Anomaly model W-Engine's level cap to 60. | |
Specialized Support Component RESOURCE | Increases a Support model W-Engine's level cap to 60. | |
Specialized Defense Component RESOURCE | Increases a Defense model W-Engine's level cap to 60. | |
Ether Electrolyte RESOURCE | Increases a Bangboo's level cap to 20. | |
Energy Transfer Fluid RESOURCE | Increases a Bangboo's level cap to 40. | |
Concentrated Cooling Fluid RESOURCE | Increases a Bangboo's level cap to 60. | |
Primary Master Copy RESOURCE | / | |
Audio Booster Master Copy RESOURCE | Used for Beginner Tuning in the Music Store. | |
Noise Reduction Master Copy RESOURCE | Used to unlock Intermediate Tuning when the music store reaches Lv. 2. | |
Hi-Fi Master Copy RESOURCE | Used to unlock Advanced Tuning when the music store reaches Lv. 3. | |
Prototype Seal RESOURCE | Can be used in place of Certification Seals when you don't have enough. A different number of Prototype Seals must be used to substitute different rarities of Certification Seals. | |
Master Component RESOURCE | Can be used in place of W-Engine Components when you don't have enough. A different number of Master Components must be used to substitute different rarities of W-Engine Components. | |
Original Chip RESOURCE | Can be used in place of Tactical Chips when you don't have enough. A different number of Original Chips must be used to substitute different rarities of Tactical Chips. | |
Withered Crystal: Heaven's Azure RESOURCE | A sample used for researching Combat Configuration by the Institute. Root metabolites precipitated from diseased, withered Ethereal bodies that possess special Ether activity. | |
Withered Crystal: Ink-Yellow RESOURCE | A sample used for researching Combat Configuration by the Institute. Root metabolites precipitated from diseased, withered Ethereal bodies that possess special Ether activity. | |
Withered Crystal: Iron Red RESOURCE | A sample used for researching Combat Configuration by the Institute. Root metabolites precipitated from diseased, withered Ethereal bodies that possess special Ether activity. | |
Lv. 1 HP Recovery Medicine BATTLE RESOURCE | Restores 1% of Max HP. | |
Lv. 1 HP Recovery Medicine BATTLE RESOURCE | Restores 1% of Max HP. | |
Lv. 2 HP Recovery Medicine BATTLE RESOURCE | Restores 5% of Max HP. | |
Lv. 3 HP Recovery Medicine BATTLE RESOURCE | Restores 10% of Max HP. | |
Lv. 4 HP Recovery Medicine BATTLE RESOURCE | Restores 50% of Max HP. | |
Lv. 1 Energy Recovery Medicine BATTLE RESOURCE | Restores 1% of Max Energy. | |
Lv. 2 Energy Recovery Medicine BATTLE RESOURCE | Restores 5% of Max Energy. | |
Lv. 3 Energy Recovery Medicine BATTLE RESOURCE | Restores 10% of Max Energy. | |
Lv. 4 Energy Recovery Medicine BATTLE RESOURCE | Restores 50% of Max Energy. | |
Mini Cargo Truck INFO | Mini Cargo Trucks contain Polychromes, Plating Agents, and Dennies. | |
Lv. 1 Med Kit BATTLE RESOURCE | ||
Med Kit (S) BATTLE RESOURCE | ||
Med Kit (M) BATTLE RESOURCE | ||
Med Kit (L) BATTLE RESOURCE | ||
Unknown Trap BATTLE RESOURCE | "A trap set by the Hollow government army." | |
Enhanced Trap BATTLE RESOURCE | "A deadly trap set by the Hollow government army." | |
Lv. 1 Energy Kit BATTLE RESOURCE | Restore all squad member's Energy by 5%. | |
Lv. 2 Energy Kit BATTLE RESOURCE | Restore all squad member's Energy by 10%. | |
Lv. 3 Energy Kit BATTLE RESOURCE | Restore all squad member's Energy by 20%. | |
Lv. 4 Energy Kit BATTLE RESOURCE | Restore all squad member's Energy by 50%. | |
Lv. 1 Pressure Relief Kit BATTLE RESOURCE | ||
Sedative (S) BATTLE RESOURCE | ||
Sedative (M) BATTLE RESOURCE | ||
Sedative (L) BATTLE RESOURCE | ||
Memory of the Shelled BATTLE RESOURCE | "An accidental glimpse into the memory of the Shelled." | |
Dreadful Memory of the Shelled BATTLE RESOURCE | "An accidental glimpse into the dreadful memory of the Shelled." | |
Perfect Data Chip BATTLE RESOURCE | Fully restores the usage of activated items. | |
New Data Chip BATTLE RESOURCE | Restores the usage of activated items by 3. | |
Old Data Chip BATTLE RESOURCE | Restores the usage of activated items by 2. | |
Tattered Data Chip BATTLE RESOURCE | Restores the usage of activated items by 1. | |
Scattered Gear Coins BATTLE RESOURCE | ||
A Handful of Gear Coins BATTLE RESOURCE | ||
A Pile of Gear Coins BATTLE RESOURCE | ||
A Large Pile of Gear Coins BATTLE RESOURCE | ||
A Handful of Dennies BATTLE RESOURCE | ||
A Pack of Dennies BATTLE RESOURCE | ||
A Handful of Dennies BATTLE RESOURCE | ||
A Pile of Dennies BATTLE RESOURCE | ||
Simple Resonium Box BATTLE RESOURCE | Get | |
Exquisite Resonium Box BATTLE RESOURCE | Get | |
Precious Resonium Box BATTLE RESOURCE | Get | |
Common Catalyst BATTLE RESOURCE | ||
Active Catalyst BATTLE RESOURCE | ||
Volatile Catalyst BATTLE RESOURCE | ||
Telescopic Spring Fist BANGBOO PLUGIN | Increases Combat Bangboo ATK by 10%. | |
Extendable Moving Mount BANGBOO PLUGIN | Increases Combat Bangboo HP by 10%. | |
Mini Bulletproof Vest BANGBOO PLUGIN | Increases Combat Bangboo DEF by 15%. | |
Telescopic Spring Fist MK II BANGBOO PLUGIN | Increases Combat Bangboo ATK by 25%. | |
Extendable Moving Mount MK II BANGBOO PLUGIN | Increases Combat Bangboo HP by 25%. | |
Mini Bulletproof Vest MK II BANGBOO PLUGIN | Increases Combat Bangboo DEF by 40%. | |
Penetration Amplifier Component BANGBOO PLUGIN | Increases Combat Bangboo PEN Ratio by 20%. | |
Laser Holo-Scan Accessory BANGBOO PLUGIN | Increases Combat Bangboo CRIT Rate by 20%. | |
Self-Focusing Lens BANGBOO PLUGIN | Increases Combat Bangboo CRIT DMG by 40%. | |
Telescopic Spring Fist MK III BANGBOO PLUGIN | Increases Combat Bangboo ATK by 60%. | |
Extendable Moving Mount MK III BANGBOO PLUGIN | Increases Combat Bangboo HP by 60%. | |
Mini Bulletproof Vest MK III BANGBOO PLUGIN | Increases Combat Bangboo DEF by 90%. | |
High-speed Penetration Component BANGBOO PLUGIN | Increases Combat Bangboo PEN Ratio by 45%. | |
Military Holo-Scan Accessory BANGBOO PLUGIN | Increases Combat Bangboo CRIT Rate by 45%. | |
Electronic Positioning Lens BANGBOO PLUGIN | Increases Combat Bangboo CRIT DMG by 90%. | |
Feedback Amplifier BANGBOO PLUGIN | Increases Combat Bangboo Anomaly Buildup Rate by 60%. | |
Charge Booster BANGBOO PLUGIN | Increases Combat Bangboo Daze inflicted by 45%. | |
Trainee Investigator Log AGENT EXP | Provides 100 EXP for an Agent. | |
Official Investigator Log AGENT EXP | Provides 600 EXP for an Agent. | |
Senior Investigator Log AGENT EXP | Provides 3000 EXP for an Agent. | |
W-Engine Battery W-ENGINE EXP | Provides 100 EXP for a W-Engine. | |
W-Engine Power Supply W-ENGINE EXP | Provides 600 EXP for a W-Engine. | |
W-Engine Energy Module W-ENGINE EXP | Provides 3,000 EXP for a W-Engine. | |
Molded Plating Agent DISK EXP | Provides 100 EXP for your Drive Disc. | |
Crystallized Plating Agent DISK EXP | Provides 500 EXP for your Drive Disc. | |
Ether Plating Agent DISK EXP | Provides 2000 EXP for your Drive Disc. | |
Bangboo Software Patch BANGBOO EXP | Provides 100 EXP for a Bangboo. | |
Bangboo Algorithm Module BANGBOO EXP | Provides 600 EXP for a Bangboo. | |
Bangboo System Widget BANGBOO EXP | Provides 3000 EXP for a Bangboo. | |
Tasting Coupon - Smoked COMMISSION ITEM | A smoky flavor with unique layered sauces. With this coupon Waterfall Soup invites you to a taste experience! | |
Tasting Coupon - Red COMMISSION ITEM | Ignite your tastebuds with devilish red peppers! With this coupon, Waterfall Soup invites you to a taste experience! | |
Tasting Coupon - Green COMMISSION ITEM | The rich texture of green peppers & tasty chicken! With this coupon, Waterfall Soup invites you to a taste experience! | |
Tasting Coupon - Fresh COMMISSION ITEM | An icy seafood special fresh and al dente! With this coupon, Waterfall Soup invites you to a taste experience! | |
Tasting Coupon - Rich COMMISSION ITEM | Rich, delicate and fragrant, this traditional broth comes straight off the bone! With this coupon, Waterfall Soup invites you to a taste experience! | |
HIA Commemorative Coin COMMISSION ITEM | A precious commemorative coin beloved by Sage in a Barrel. You can extract further information about such commemorative coins from him. | |
Enhance Parts COMMISSION ITEM | A small, delicate mechanical part, exclusively used in modifying Bangboo and enhancing Bangboo functionalities. | |
Bangboo Translation Plug-In COMMISSION ITEM | Extension module developed by Marcel Group, used to translate Bangboo language. | |
Wrinkled Ticket COMMISSION ITEM | The tattered ticket hides an unknown clue, with which it may be possible to board the train that does not exist. | |
Spray Paint COMMISSION ITEM | An item acquired by chance while handling Proxy business. Take it to Sant at the street exit. | |
Construction Machinery Parts COMMISSION ITEM | An item acquired by chance while handling Proxy business. Take it to Mishka at Brant Street Construction Site. | |
A Strange Photo COMMISSION ITEM | An item acquired by chance while handling Proxy business. Take it to Archie at Ballet Twins Road. | |
Ether Energy Particle COMMISSION ITEM | This particle can be absorbed by the Heat Haze Amplifier and enhances the equipper's mobility within the Hollows. | |
Aviary Canned Cat Food COMMISSION ITEM | An item obtained while on a commission in Hollow Zero. Take it to Parker on Sixth Street. | |
Observation Report COMMISSION ITEM | An item obtained while on a commission in Hollow Zero. Take it to Archie at Ballet Twins Road. | |
Ether Fuse COMMISSION ITEM | An item obtained while on a commission in Hollow Zero. Take it to Cole on Sixth Street. | |
Seafish Canned Cat Food COMMISSION ITEM | An item bought from the 141 Convenience Store. Inky on Sixth Street seems to favor this flavor of canned food. | |
HIA Commemorative Coin · Lumina COMMISSION ITEM | A special commemorative coin that can be exchanged for items at the Sage in a Barrel in Lumina Square. | |
Basic Training Card COMMISSION ITEM | Open to obtain 1 Basic Enemy Card. | |
Basic Training Card COMMISSION ITEM | Open to obtain 1 Basic Enemy Card. | |
Basic Training Card COMMISSION ITEM | Open to obtain 1 Basic Enemy Card. | |
Basic Training Card COMMISSION ITEM | Open to obtain 1 Basic Enemy Card. | |
Basic Training Card COMMISSION ITEM | Open to obtain 1 Basic Enemy Card. | |
Supplement Training Card COMMISSION ITEM | Open to obtain 1 Advanced Enemy Card. | |
Supplement Training Card COMMISSION ITEM | Open to obtain 1 Advanced Enemy Card. | |
Training Card Booster Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Advanced Enemy Card. | |
Training Card Booster Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Advanced Enemy Card. | |
Training Card Specialized Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Elite Enemy Card. | |
Training Card Specialized Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Elite Enemy Card. | |
Collectible Training Card COMMISSION ITEM | Open to obtain 1 Boss Enemy Card. | |
Training Card Booster Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Advanced Enemy Card. | |
Training Card Booster Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Advanced Enemy Card. | |
Training Card Booster Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Advanced Enemy Card. | |
Training Card Booster Pack COMMISSION ITEM | Open to obtain 3-5 Enemy Cards, including at least 1 Advanced Enemy Card. | |
Lost W-Engine COMMISSION ITEM | One of the lost W-Engines from the gadget store. Get it back to Susie. | |
Wild Duck Out of Its Cage COMMISSION ITEM | A duck that escaped from a Pegasos truck. Catch it and take it back. | |
Lost W-Engine HOLLOW ONLY | One of the lost W-Engines from the gadget store. Get it back to Susie. | |
Damaged Small Safe COMMISSION ITEM | This is a standard small safe found in Hollows, but its lock is jammed and can't be opened normally. Consult a professional modifier if you need to open it. | |
"Starlight Knight" Film Case COMMISSION ITEM | A film case containing the "Starlight Knight" videotape | |
The Port Peak Videotape COMMISSION ITEM | A movie lent out from Random Play to bribe the Mountain Lion Gang. | |
Keycard for the Equipment Room COMMISSION ITEM | A keycard in the shape of a work card. It can be used to swipe open the door to Public Security's equipment room. | |
Master E-Keycard COMMISSION ITEM | A master keycard that can be used on most mid-to-large electronic machines. It can be used to open the final mechanism leading to the Lion's Den. | |
Lost Supply Box HOLLOW ONLY | A very sturdy storage chest. It looks quite valuable. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Bag of Cash CLUE ITEM | A worn-out travel bag. | |
Retro Flip Phone CLUE ITEM | A retro flip phone. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Crudely-Crafted Hollow Zero Investigator's ID CLUE ITEM | An ID card for a Hollow Zero Investigator. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Zenless Limit Gauge CLUE ITEM | A broken Zenless Limit gauge. | |
Bullet CLUE ITEM | The casing of a bullet from a revolver. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Polaroid Picture CLUE ITEM | A polaroid picture of a large dog that looks rather long in the tooth. | |
Button CLUE ITEM | Looks like just a normal button. | |
Official Dossier from the Hollow Investigative Association CLUE ITEM | A damaged document. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Termination of Construction Notice CLUE ITEM | A brown manilla folder used for transporting legal documents. | |
Pillow from the Staff Breakroom CLUE ITEM | A stained cushion. | |
Letter of Recommendation CLUE ITEM | A letter of recommendation addressed to an academic at the White Star Institute. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Military Headset CLUE ITEM | A broken military-issue communication headset. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Pair of Handcuffs CLUE ITEM | A set of worn handcuffs. | |
Universal Audio Memory Card CLUE ITEM | A memory card used for storing audio data. | |
Attendees' Pen Gift Box CLUE ITEM | A fountain pen gift set. | |
Book Called "Symbiosis" CLUE ITEM | A call titled "Symbiosis." | |
"Withering" Corruption Sample CLUE ITEM | Oddly Shaped "Withering" Corruption Sample | |
"Withering" Corruption Sample CLUE ITEM | "Withering" Corruption Sample from the Abandoned Safe Spot | |
"Withering" Corruption Sample CLUE ITEM | Abnormally heavy "withering" Corruption Sample | |
"Withering" Corruption Sample CLUE ITEM | Small "Withering" Corruption Sample | |
Gorgeous Fabric CLUE ITEM | An old item found by chance in Hollow Zero. Find all the related items to unlock a story lost in the Hollow. | |
Matchbox CLUE ITEM | An old item found by chance in Hollow Zero. Find all the related items to unlock a story lost in the Hollow. | |
Pottery Fragment CLUE ITEM | An old item found by chance in Hollow Zero. Find all the related items to unlock a story lost in the Hollow. | |
Flower CLUE ITEM | An old item found by chance in Hollow Zero. Find all the related items to unlock a story lost in the Hollow. | |
Damaged Diary CLUE ITEM | An old item found by chance in Hollow Zero. Find all the related items to unlock a story lost in the Hollow. | |
Tooth Necklace CLUE ITEM | A necklace from Nicole. | |
Institute Strongbox CLUE ITEM | A strongbox stolen from an institute by the Red Fang Gang. | |
Photo of Six People CLUE ITEM | A group photo from Nekomata. | |
Site Diagram CLUE ITEM | A low-res image sent by Fairy to Grace's tablet. | |
External Memory Unit CLUE ITEM | A microchip-like object that Koleda gave us for safekeeping. | |
Photo of a Young Girl CLUE ITEM | A photo from Nicole. | |
Detective Sketch CLUE ITEM | An investigative sketch Qingyi drew according to Holly's descriptions. So Holly's friend Teddy is actually a Bangboo... | |
Ballet Twins Blueprint CLUE ITEM | A hand-drawn blueprint provided by Victoria Housekeeping Co. that clearly outlines the structure of the Ballet Twins and the route to the rooftop of Tower B. | |
Public Security Safety Awareness Campaign Questionnaire CLUE ITEM | A flyer from Officer Zhu Yuan. It appears to be a survey for an upcoming public event hosted by Public Security. Hmm... doesn't the person on the front look familiar? | |
New Modified W-Engine CLUE ITEM | The gadget store owner gives you the latest W-Engine as a reward for the commission. It was customized based on Anby's weapon characteristics to enhance the power of its electrical output. | |
Evidence: Autographed Poster CLUE ITEM | An old autographed poster that almost didn't make it as evidence. It says "To Holly & Teddy." It was apparently something Teddy had on the day it went missing. There doesn't seem to be anything special about it at first glance. What clues does it hold? | |
Jane's Consultant ID Card CLUE ITEM | A hard plastic ID card authorized by Public Security. It has a photo of Jane that was taken while she was an external staff consultant on criminal psychology. | |
Blooming Wind SPECIAL W-ENGINE CORE | Used to upgrade the Gilded Blossom W-Engine | |
New Modified W-Engine CLUE ITEM | The gadget store owner gives you the latest W-Engine as a reward for the commission. It was customized based on Anby's weapon characteristics to enhance the power of its electrical output. | |
Evidence: Autographed Poster CLUE ITEM | An old autographed poster that almost didn't make it as evidence. It says "To Holly & Teddy." It was apparently something Teddy had on the day it went missing. There doesn't seem to be anything special about it at first glance. What clues does it hold? | |
Jane's Consultant ID Card CLUE ITEM | A hard plastic ID card authorized by Public Security. It has a photo of Jane that was taken while she was an external staff consultant on criminal psychology. | |
Cross Blast HOLLOW ITEM | Places a time bomb that explodes in a cross after 3 turns, | |
Cross Blast II HOLLOW ITEM | Places a time bomb that explodes in a cross after 3 turns, | |
Mysterious Carrot HOLLOW ITEM | Instantly teleports you to a random location. | |
Mysterious Carrot II HOLLOW ITEM | Leave the Hollow right now | |
Concentrated Medicine HOLLOW ITEM | ||
Concentrated Medicine II HOLLOW ITEM | ||
Short Distance Collection HOLLOW ITEM | Spin the wheel once. You may get: Gear Coins, a deadly trap, restorative medicine, or a Resonium. | |
Short Distance Collection II HOLLOW ITEM | Spin the wheel once | |
Powerful Excavation HOLLOW ITEM | Enter an unknown area that cannot be scanned. | |
Powerful Excavation II HOLLOW ITEM | Enter a mysterious unknown area that cannot be scanned. | |
Gold Calling HOLLOW ITEM | Turns 8 adjacent empty tiles into | |
Gold Calling II HOLLOW ITEM | Turns all empty tiles into | |
Concentrated Sedative HOLLOW ITEM | Reduces Pressure by | |
Concentrated Sedative II HOLLOW ITEM | Reduces Pressure by | |
Raid Type Ethereal Decoy HOLLOW ITEM | ||
Capture Type Ethereal Decoy HOLLOW ITEM | ||
Integrated Supply HOLLOW ITEM | ||
Integrated Supply II HOLLOW ITEM | ||
Stereoscopic Photocopy HOLLOW ITEM | ||
Stereoscopic Photocopy II HOLLOW ITEM | ||
Resonia Housekeeper HOLLOW ITEM | Randomly generates Resonia options. Collect, replace, discard, and perform other options. | |
Navigation Beacon HOLLOW ITEM | ||
HollowItemName_400023 HOLLOW ITEM | HollowItemDes_400023 | |
HollowItemName_400024 HOLLOW ITEM | HollowItemDes_400024 | |
Standard Sedative HOLLOW ITEM | ||
Handheld Xenon Flashlight HOLLOW ITEM | Produces a bright light that can be used to | |
Infrared Camera HOLLOW ITEM | Cameras are commonly found within the Ballet Twins, enabling clear vision even in darkness when utilized. | |
Infrared Camera HOLLOW ITEM | Cameras are commonly found within the Ballet Twins, enabling clear vision even in darkness when utilized. | |
Psyche-Resonance Plug-In HOLLOW ITEM | Enter Qingyi's Mindspace, sharing your senses and gathered intelligence. | |
Heat Haze Amplifier HOLLOW ITEM | A Plug-In patented by Midsummer Inc. It's capable of quickly absorbing high concentrations of Ether in the air and converting it into an amplifying heat wave, as well as allowing one to check their current boosts. | |
Heat Haze Amplifier HOLLOW ITEM | No energy, unable to absorb Ether particles, can only be used to check buffs. | |
HollowItemName_400042 HOLLOW ITEM | HollowItemDes_400042 | |
HollowItemName_400043 HOLLOW ITEM | HollowItemDes_400043 | |
HollowItemName_400044 HOLLOW ITEM | HollowItemDes_400044 | |
HollowItemName_400045 HOLLOW ITEM | HollowItemDes_400045 | |
Deus Ex Machina HOLLOW ITEM | Reverse death on the current tile | |
Gold Calling HOLLOW ITEM | Spend | |
Ether Dewdrops HOLLOW ITEM | ||
Reinforcement Beacon: Anby HOLLOW ITEM | Has Anby's contact info. You can call | |
Reinforcement Beacon: Nekomata HOLLOW ITEM | Has Nekomata's contact info. You can call | |
Reinforcement Beacon: Nicole HOLLOW ITEM | Has Nicole's contact info. You can call | |
Reinforcement Beacon: Soldier 11 HOLLOW ITEM | Has Soldier 11's contact info. You can call | |
Reinforcement Beacon: Corin HOLLOW ITEM | Has Corin's contact info. You can call | |
Reinforcement Beacon: Billy HOLLOW ITEM | Has Billy's contact info. You can call | |
Reinforcement Beacon: Koleda HOLLOW ITEM | Has Koleda's contact info. You can call | |
Reinforcement Beacon: Anton HOLLOW ITEM | Has Anton's contact info. You can call | |
Reinforcement Beacon: Ben HOLLOW ITEM | Has Ben's contact info. You can call | |
Reinforcement Beacon: Soukaku HOLLOW ITEM | Has Soukaku's contact info. You can call | |
Reinforcement Beacon: Lycaon HOLLOW ITEM | Has Lycaon's contact info. You can call | |
Reinforcement Beacon: Lucy HOLLOW ITEM | Records Lucy's contact info, and lets you call her in to support you. | |
Reinforcement Beacon: Grace HOLLOW ITEM | Has Grace's contact info. You can call | |
Reinforcement Beacon: Ellen HOLLOW ITEM | Has Ellen's contact info. You can call | |
Reinforcement Beacon: Rina HOLLOW ITEM | Has Rina's contact info. You can call | |
Reinforcement Beacon: Zhu Yuan HOLLOW ITEM | Has Zhu Yuan's contact info. You can call | |
BangbooPiece_Name_50001 BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Penguinboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Luckyboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Exploreboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Sumoboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Paperboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Bagboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Cryboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Avocaboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Boollseye Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Electroboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Magnetiboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Booressure Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Sharkboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Safety Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Devilboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Butler Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Amillion Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Rocketboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Plugboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Resonaboo Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Officer Cui Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
Bangvolver Core BANGBOO CORE | Obtain this Bangboo model or authorization to perform the Bangboo's core update. | |
"Starlight Knight" Film Case VIDEOTAPE | A film case containing the "Starlight Knight" videotape | |
"Bangboo Knows!" Film Case VIDEOTAPE | A film case containing the "Bangboo Knows!" videotape | |
"Coffee Mate" Film Case VIDEOTAPE | A film case containing the "Coffee Mate" videotape | |
"Don't Touch" Film Case VIDEOTAPE | A film case containing the "Don't Touch" videotape | |
"Invasion: Next Gen" Film Case VIDEOTAPE | A film case containing the "Invasion: Next Gen" videotape | |
"Enter the Ether" Film Case VIDEOTAPE | A film case containing the "Enter the Ether" videotape | |
"Nihility" Film Case VIDEOTAPE | A film case containing the "Nihility" videotape | |
"The Big Hollow" Film Case VIDEOTAPE | A film case containing the "The Big Hollow" videotape | |
"The Heartbeat" Film Case VIDEOTAPE | A film case containing the "The Heartbeat" videotape | |
"The Ridu Tour" Film Case VIDEOTAPE | A film case containing the "Ridu Tour" videotape | |
"Dimensional Musketeer" Film Case VIDEOTAPE | A film case containing the "Dimensional Musketeer" videotape | |
"Beheboth" Film Case VIDEOTAPE | A film case containing the "Beheboth" videotape | |
"Encore" Film Case VIDEOTAPE | A film case containing the "Encore" videotape | |
"Back 2 Life" Film Case VIDEOTAPE | A film case containing the "Back 2 Life" videotape | |
"We Need You" Film Case VIDEOTAPE | A film case containing the "We Need You" videotape | |
"Oh~ Sweetie" Film Case VIDEOTAPE | A film case containing the "Oh~ Sweetie" videotape | |
"Small Body Big Crisis" Film Case VIDEOTAPE | A film case containing the "Small Body Big Crisis" videotape | |
"Family" Film Case VIDEOTAPE | A film case containing the "Family" videotape | |
"Attack on Cyberz" Film Case VIDEOTAPE | A film case containing the "Attack on Cyberz" videotape | |
"Disappearing Elevator" Film Case VIDEOTAPE | A film case containing the "Disappearing Elevator" videotape | |
"First Piece of Soil" Film Case VIDEOTAPE | A film case containing the "First Piece of Soil" videotape | |
"7710 and Its Cat" Film Case VIDEOTAPE | A film case containing the "7710 and Its Cat" videotape | |
"Starlight Knight Special Edition" Film Case VIDEOTAPE | A film case containing the "Starlight Knight Special Edition" videotape | |
"Never Overtime" Film Case VIDEOTAPE | A film case containing the "Never Overtime" videotape | |
"More Than One Truth" Film Case VIDEOTAPE | A film case containing the "More Than One Truth" videotape | |
"Return to Giallo City" Film Case VIDEOTAPE | A film case containing the "Return to Giallo City" videotape | |
"This Is How I Am" Film Case VIDEOTAPE | A film case containing the "This Is How I Am" videotape | |
"The Port Peak" Film Case VIDEOTAPE | A film case containing the "The Port Peak" videotape | |
"Unlimited Players" Film Case VIDEOTAPE | A film case containing the "Unlimited Players" videotape | |
"Glorious Guardians" Film Case VIDEOTAPE | A film case containing the "Glorious Guardians" videotape | |
"Sunset Plaza" Film Case VIDEOTAPE | A film case containing the "Sunset Plaza" videotape | |
"Final Punch" Film Case VIDEOTAPE | A film case containing the "Final Punch" videotape | |
"Rookie's Guide to the Hollow" Film Case VIDEOTAPE | A film case containing the "Rookie's Guide to the Hollow" videotape | |
"Black Tales" Film Case VIDEOTAPE | A film case containing the "Black Tales" videotape | |
"Best Bid" Film Case VIDEOTAPE | A film case containing the "Best Bid" videotape | |
"Black LP Player" Film Case VIDEOTAPE | A film case containing the "Black LP Player" videotape | |
"Raiders of the Hollow" Film Case VIDEOTAPE | A film case containing the "Raiders of the Hollow" videotape | |
"TreCarls" Film Case VIDEOTAPE | A film case containing the "TreCarls" videotape | |
"Last Flight" Film Case VIDEOTAPE | A film case containing the "Last Flight" videotape | |
Resonium Details INFO | New Resonium unlocked: You may now find this Resonium while exploring Hollows. | |
Resonium Details INFO | New Resonium unlocked: You may now find this Resonium while exploring Hollows. | |
Resonium Details INFO | New Resonium unlocked: You may now find this Resonium while exploring Hollows. | |
Trainee Investigator's Supply Box INFO | Supply box contains Trainee Investigator Logs, W-Engine Batteries, and Dennies. | |
Senior Investigator's Supply Box INFO | Supply box contains Trainee Investigator Logs, W-Engine Batteries, and Dennies. | |
Elite Investigator's Supply Box INFO | Supply box contains Official Investigator Logs, W-Engine Power Supplies, and Dennies. | |
[Ignite] Molten Gloves MEDAL | When an Agent with Motivation | |
[Ignite] Flamethrower MEDAL | ||
[Ignite] Kerosene Lamp MEDAL | When an Agent has Motivation, their | |
[Ignite] Blowtorch MEDAL | Dealing | |
[Ignite] Molotov Cocktail MEDAL | Agent | |
[Ignite] Top-Notch Charcoal MEDAL | Launching an EX Special Attack grants | |
[Ignite] Camping Stove MEDAL | Inflicting | |
[Ignite] Deluxe Lighter MEDAL | Agents | |
[Ignite] Electric Torch MEDAL | ||
[Ignite] Pulse Igniter MEDAL | ||
[Ignite] Solid Alcohol MEDAL | ||
[Ignite] Collective Emblem MEDAL | Increases the chance for [Ignite] Resonia to appear. | |
[Energy] Scarlet Noble Special MEDAL | Launching an EX Special Attack increases the Agent's DMG by | |
[Energy] Neon Cola MEDAL | Upon entering the battlefield, generates | |
[Energy] Raging Taurine MEDAL | Ultimate DMG increases by | |
[Energy] TANKA: BBQ Flavor MEDAL | Launching a Chain Attack generates | |
[Energy] Power Up MEDAL | Launching an Ultimate generates | |
[Energy] Orange God MEDAL | Triggering Perfect Dodge generates 6 Energy for the Agent. This effect can trigger once every | |
[Energy] Captain Cow MEDAL | Agents Decibel Generation Rate increases by | |
[Energy] Sharp Smile MEDAL | Basic Attack Energy Generation Rate increases by | |
[Energy] Scarlet Noble: Lemon MEDAL | EX Special Attack DMG increases by | |
[Energy] Leman MEDAL | Defeating an enemy generates 8 Energy for all squad members. This effect can trigger once every | |
[Energy] Mr. Bright's Probiotics MEDAL | Launching an EX Special Attack increases the Agent's CRIT DMG by | |
[Energy] Collective Emblem MEDAL | Increases the chance for [Energy] Resonia to appear. | |
[Critical] Sniper Scope MEDAL | Landing a critical hit increases the Agent's CRIT DMG by | |
[Critical] Sawn-Off Shotgun MEDAL | All squad members gain | |
[Critical] Weapon Crate MEDAL | Each Standard [Critical] Resonium owned increases Agent CRIT DMG by | |
[Critical] RPG Shell MEDAL | Triggering a critical hit increases Daze inflicted by the Agent by | |
[Critical] Gatling Gun MEDAL | Triggering Perfect Dodge grants all squad members 1 stack of Insight. This effect can trigger once every | |
[Critical] Doombringer MEDAL | Increases Agent CRIT DMG by | |
[Critical] Tactical Goggles MEDAL | All squad members gain | |
[Critical] Duelist MEDAL | Defeating an enemy grants all squad members | |
[Critical] Spare Magazine MEDAL | Landing a critical hit on an enemy reduces the target's ATK by | |
[Critical] Muzzle Compensator MEDAL | When hitting an enemy from behind, Agent CRIT DMG increases by | |
[Critical] Laser Scope MEDAL | Each non-critical hit increases the Agent's CRIT Rate by | |
[Critical] Collective Emblem MEDAL | Increases the chance for [Critical] Resonia to appear. | |
[Shield] Fingerless Gloves MEDAL | Shielded Agents' | |
[Shield] Elastic Kneepads MEDAL | Hitting an enemy with an EX Special Attack generates Shield equal to | |
[Shield] Battery-Charged Baton MEDAL | Increases CRIT DMG of Shielded Agents by | |
[Shield] Riot Helmet MEDAL | Rabbit ears were added to display closeness and power. | |
[Shield] Punk Belt MEDAL | Shielded Agents deal | |
[Shield] War Boots MEDAL | Defeating an enemy generates Shield equal to | |
[Shield] Exoskeleton Armor MEDAL | Each Standard [Shield] Resonium owned increases Agent DEF by | |
[Shield] Blast Shield MEDAL | Agents take | |
[Shield] Warm Bracers MEDAL | When attacked, if the Agent's HP is below 25%, immediately generate Shield equal to | |
[Shield] Flak Jacket MEDAL | Increases Agent DEF by | |
[Shield] Tactical Mask MEDAL | Triggering Perfect Dodge grants the Agent Shield equal to | |
[Shield] Collective Emblem MEDAL | Increases the chance for [Shield] Resonia to appear. | |
[Shock] Current Gloves MEDAL | ||
[Shock] Stun Gun MEDAL | Inflicting | |
[Shock] Amplification Bracelet MEDAL | Agents with Zap deal | |
[Shock] Tesla Sphere MEDAL | Agents generate | |
[Shock] Lightning Trident MEDAL | Hitting an enemy with an EX Special Attack grants all squad members | |
[Shock] Electric Baton MEDAL | Inflicting | |
[Shock] Mosquito Swatter MEDAL | Each stack of Zap increases the Agent's | |
[Shock] Conductive Coil MEDAL | Dealing | |
[Shock] Thunder Whip MEDAL | ||
[Shock] EMP Grenade MEDAL | Agent | |
[Shock] Hand Crank Generator MEDAL | Agents deal | |
[Shock] Collective Emblem MEDAL | Increases the chance for [Shock] Resonia to appear. | |
[General] Stimulant MEDAL | When below 50% HP, the buff effects of B-Rank and A-Rank Adversity Resonia increase by | |
[General] Band-Aid MEDAL | For every 10% of HP missing, the Agent takes | |
[General] Concentration Pills MEDAL | For every 10% of HP lost, the Agent generates | |
[Duel] Chain Mace MEDAL | For each stack of Rush, Agents' Anomaly Buildup Rate increases by | |
[Duel] Shock Gloves MEDAL | Launching a Chain Attack generates | |
[Duel] Homemade Spiked Mace MEDAL | When triggering a Chain Attack, all squad members receive 1 stack of Rush, and the Stun DMG Multiplier of enemies hit is increased by | |
[Duel] Tonfa MEDAL | Enemies are Stunned for | |
[Duel] Joiner's Hammer MEDAL | When an enemy is inflicted with an Attribute Anomaly, all squad members gain a stack of Rush. If the target is not Stunned, its Daze increases by | |
[Duel] Bench MEDAL | When an enemy is Stunned, Agents gain | |
[Duel] Ergonomic Brick MEDAL | Chain Attacks deal | |
[Duel] Baseball Bat MEDAL | Basic Attacks inflict | |
[Duel] Nunchucks MEDAL | EX Special Attacks inflict | |
[Duel] Brass Knuckles MEDAL | Triggering Perfect Dodge increases Daze inflicted by the Agent by | |
[Duel] Gong of Jubilation MEDAL | Upon Stun recovery, the enemy's ATK is reduced by | |
[Duel] Rolling Pin MEDAL | Chain Attacks and the Ultimate deal | |
[Duel] Collective Emblem MEDAL | Increases the chance for [Duel] Resonia to appear. | |
[Dodge] Sports Shades MEDAL | Dodge Counter DMG increases by | |
[Dodge] Skateboard MEDAL | When in the Counter state, Anomaly Buildup Rate increases by | |
[Dodge] Shuttlecock MEDAL | On triggering Perfect Dodge, Agents gain | |
[Dodge] Tennis Racket MEDAL | When entering Vital View by triggering Perfect Dodge, the post-Dodge Dash Attack is replaced by Dodge Counter that can be used repeatedly up to | |
[Dodge] Fencing Sword MEDAL | A fragile but formidable weapon. | |
[Dodge] Yoga Ball MEDAL | The post-Dodge Dash Attack is replaced by Dodge Counter. This effect can trigger once every | |
[Dodge] Killer Paddle MEDAL | Upon being attacked, quickly press Dodge to | |
[Dodge] Skate Shoes MEDAL | Dodge Counter DMG increases by | |
[Dodge] Sneakers MEDAL | Perfect Dodge is | |
[Dodge] Skis MEDAL | Triggering Dodge Counter generates | |
[Dodge] Hard Hat MEDAL | Using Dodge increases the Agent's DEF by | |
[Dodge] Diving Goggles MEDAL | Every 3 times Perfect Dodge is triggered, Vital View activates for 4s. During this period, Agents inflict | |
[Dodge] Collective Emblem MEDAL | Increases the chance for [Dodge] Resonia to appear. | |
[Dodge] Exercise Stopwatch MEDAL | Enter Vital View for 4s after a Perfect Dodge. Hidden Gear Coins are revealed for this duration. (Appears only in Rally Commissions) | |
[General] Hero's Cape MEDAL | Agents deal | |
[General] Cat Comb MEDAL | When hitting an enemy from behind, Agent DMG increases by | |
[General] Bag of Salt MEDAL | Attacks against enemies with less than 50% HP deal | |
[General] Duel Invitation MEDAL | When there are no more than 3 enemies on the battlefield, Agent DMG increases by | |
[General] Moisturizing Mask MEDAL | Limits each instance of DMG taken to | |
[General] Mosquito Swatter MEDAL | Defeating an enemy increases the Agent's DMG by | |
[General] Cleavers MEDAL | When your squad is full, all squad members deal | |
[General] Best Man's Bowtie MEDAL | When your squad is full, all squad members take | |
[General] Basketball Tactical Board MEDAL | When your squad is full, all squad members take | |
[General] Rusted Shackles MEDAL | Agents deal | |
[General] Kettle MEDAL | After being in combat for 30s, Agent DMG increases by | |
[General] Disposable Gloves MEDAL | Each Agent takes | |
[General] Guide's Flag MEDAL | Upon entering combat, the on-field Agent's DMG increases by | |
[General] Insecticide MEDAL | Agents deal | |
[General] Fruit Peeler MEDAL | Agents deal | |
[General] Wooden Slingshot MEDAL | Agents deal | |
[General] Scarlet Goblet MEDAL | Off-field Agents with 25% or lower HP | |
[General] Antique Pocket Watch MEDAL | When an Agent is the sole remaining member in the squad, they deal | |
[General] Dog Tags MEDAL | When an Agent is the sole remaining member in the squad, they take | |
[General] Aromatic Candle MEDAL | When the on-field Agent is defeated, all other Agents recover | |
[General] Multi-Functional Tactical Knife MEDAL | Attacks deal additional DMG equivalent to | |
[General] Zoom Lens MEDAL | Non-critical hits deal additional DMG equivalent to | |
[General] Cleavers MEDAL | Enhances the Counter effect of all | |
[General] Sashimi Knives MEDAL | Enhances the Counter effect of all | |
[General] Heavy Knives MEDAL | Enhances the Counter effect of all | |
[General] Cleavers MEDAL | Enhances the Counter effect of all | |
[General] Sashimi Knives MEDAL | Enhances the Counter effect of all | |
[General] Heavy Knives MEDAL | Enhances the Counter effect of all | |
[General] Miracle Starlight MEDAL | Agent DMG increases by | |
[General] Aromatic Candle MEDAL | Defeating an enemy recovers | |
[General] Antique Pocket Watch MEDAL | Increases Agent Max HP by | |
[General] Multi-Functional Army Knife MEDAL | For every 10% of HP missing, the Agent deals | |
[General] Zoom Lens MEDAL | The Agent's DMG increases by | |
[General] Disposable Gloves MEDAL | ||
[Affinity] Fully Charged MEDAL | Anby has evoked the Mindscape: | |
[Affinity] Apex Predator MEDAL | Nekomata has evoked the Mindscape: | |
[Affinity] Full Firepower MEDAL | Nicole has evoked the Mindscape: | |
[Affinity] Absolutely Flawless MEDAL | Soldier 11 has evoked the Mindscape: | |
[Affinity] My BGM is On MEDAL | Billy has evoked the Mindscape: | |
[Affinity] Muscle Mayhem MEDAL | Anton has evoke the Mindscape: | |
[Affinity] Un-Bear-Able Rage MEDAL | Ben has evoked the Mindscape: | |
[Affinity] Exercise Before Dinner MEDAL | Soukaku has evoked the Mindscape: | |
[Affinity] Frosty Eviction MEDAL | Lycaon has evoked the Mindscape: | |
[Affinity] Bangboo Give Me Strength MEDAL | Grace has evoked the Mindscape: | |
[Affinity] Hostile Wake-Over MEDAL | Ellen has evoked the Mindscape: | |
[Affinity] Up to the Task MEDAL | Rina has evoked the Mindscape: | |
[Affinity] Passionate Cleanup MEDAL | Corin has evoked the Mindscape: | |
[Affinity] Hammer Sparks MEDAL | Koleda has evoked the Mindscape: | |
[Affinity] Solid Companionship MEDAL | Zhu Yuan has evoked the Mindscape: | |
[Affinity] Lady-Like Charge MEDAL | Lucy has evoked the Mindscape: | |
[Affinity] Power of Hope MEDAL | Piper has evoked the Mindscape: | |
[Affinity] Like a Fish in Water MEDAL | Qingyi has evoked the Mindscape: | |
[Affinity] Partners in "Crime" MEDAL | Jane has evoked the Mindscape: | |
[Affinity] Path of Honor MEDAL | Seth has evoked the Mindscape: | |
[Hollow] Piggy bank MEDAL | A lovely looking piggy bank. It can bring the owner good luck. The catch is, if you want to get money out, you are going to have to break it. | |
[Hollow] Lucky Cat MEDAL | Obtain | |
[Hollow] Casino Banknote MEDAL | Whenever you obtain Gear Coins, all squad members restore | |
[Hollow] Coin Collection MEDAL | For every 100 Gear Coins you have, all squad members deal | |
[Hollow] Paper Airplane MEDAL | When you have fewer than 250 Gear Coins, your Pressure | |
[Hollow] Lucky Stars MEDAL | You can get an item from the Bangboo merchant | |
[Hollow] Expired VIP Card MEDAL | When you have fewer than 888 Gear Coins, you get | |
[Hollow] Glass Marbles MEDAL | When you have fewer than 250 Gear Coins, all squad members deal | |
[Hollow] Mini Punch Bag MEDAL | Each Pressure increase is reduced by | |
[Hollow] Cat Ears Headset MEDAL | There is a 15% chance to | |
[Hollow] Water Gun MEDAL | Entering combat events | |
[Hollow] Bubble Gun MEDAL | Whenever you recover HP outside of combat, Pressure is reduced by | |
[Hollow] Toy Trumpet MEDAL | Entering the next floor lowers Pressure by | |
[Hollow] Spray Paint MEDAL | Each transaction with the Bangboo merchant reduces Pressure by | |
[Hollow] Bangboo Pillow MEDAL | ||
[Hollow] Toy Castle MEDAL | When your Pressure is overloaded, you get | |
[Hollow] Sword Catalog MEDAL | A photo album filled with famous swords. The name of each sword's owner is written thoughtfully on the back of each photo. | |
[Hollow] Herbarium MEDAL | A collection of leaf specimens. The back of every leaf has a note about what plant it came from. | |
[Hollow] Toy Laser Blade MEDAL | All squad members' attack DMG increases by | |
[Hollow] Battle Spinner MEDAL | The winner earns a prize: the loser's Battle Spinner. Remove a component from the upper side of the top to add it to your own! | |
[Hollow] Insect Catalog MEDAL | A photo album filled with bugs. Looking at it for too long can get you feeling a little anxious. | |
[Hollow] Funny Alarm MEDAL | When your Pressure is overloaded, | |
[Hollow] Ordinary Card Pack MEDAL | Obtain | |
[Hollow] Exclusive Card Pack MEDAL | Obtain | |
[Hollow] Giveaway CD MEDAL | Identifying a Resonium grants you | |
[Hollow] Deluxe Surprise Box MEDAL | Obtain | |
[Hollow] Toy Stethoscope MEDAL | All squad members recover | |
[Hollow] Kaleido Flashlight MEDAL | ||
[Hollow] Toy Ambulance MEDAL | Entering the next floor restores all squad members' HP by | |
[Hollow] Paper Crane MEDAL | Entering a Boss stage restores all squad members' HP by | |
[Hollow] Lucky Cat MEDAL | Obtain | |
[Hollow] Lucky Cat MEDAL | Obtain | |
[Hollow] Lucky Cat MEDAL | Obtain | |
[Hollow] Lucky Cat MEDAL | Obtain | |
[Hollow] Lucky Cat MEDAL | Obtain | |
[Hollow] Lucky Cat MEDAL | Obtain | |
[Hollow] Koleda's Demolition Hammer MEDAL | Allows you to demolish fragile walls. As for tough ones... we're here for investigation, not demolition. | |
[Hollow] Grace's Bomb Defuser MEDAL | Allows you to | |
[Hollow] Ben's Assistance MEDAL | Assists Koleda in demolishing walls | |
[Bundle Code] Ultra Sacred Sword of Radiance MEDAL | Selected Bangboo's | |
[Bundle Code] Falling Starsea Armor MEDAL | Gives the selected Bangboo | |
[Bundle Code] Like & Subscribe Gun MEDAL | Gives the selected Bangboo | |
[Bundle Code] Mask No.10 MEDAL | Sets selected Bangboo's | |
[Bundle Code] Super Fusion Metal Dentures MEDAL | Gives Sharkboo a new skill: | |
[Bundle Code] VIP Ejection Seat MEDAL | Gives the selected Bangboo a new skill: | |
[Bundle Code] Bug Shield MEDAL | Gives the selected Bangboo a new skill: | |
[Bundle Code] Lone Woof Bandana MEDAL | Gives the selected Bangboo a new skill: | |
[Bundle Code] Like & Subscribe Gun MEDAL | Gives the selected Bangboo | |
[Bundle Code] Like & Subscribe Gun MEDAL | Gives the selected Bangboo | |
[Hollow] Power Hook MEDAL | ||
[Hollow] Hollow Robot MEDAL | Can be used to | |
[Hollow] Jackbox Bomb MEDAL | ||
[Hollow] Security Scanner MEDAL | ||
[Hollow] Nameless Book MEDAL | Obtain an extra | |
[Freeze] Freezing Gloves MEDAL | Triggering Ice Mark additionally increases the Agent's | |
[Freeze] Ice Shaver MEDAL | ||
[Freeze] Ice Maker MEDAL | ||
[Freeze] Portable Ice Maker MEDAL | ||
[Freeze] Freezing Spray MEDAL | Triggering Ice Mark increases the Agent's | |
[Freeze] Freezing Gun MEDAL | This deadly weapon can produce shards of ice and shoot at great distances. Think twice before using it, even in the summer. | |
[Freeze] Ice Cube Tray MEDAL | When an Ultimate hits an enemy and deals | |
[Freeze] Ice Bag MEDAL | ||
[Freeze] Portable Cooler MEDAL | ||
[Freeze] Ice Bucket MEDAL | Launching an EX Special Attack grants the Agent | |
[Freeze] Cutie Cold Pack MEDAL | Agent | |
[Freeze] Collective Emblem MEDAL | Increases the chance for [Freeze] Resonia to appear. | |
[Corruption] Extendable Short Sword MEDAL | Chain Attacks and the Ultimate deal | |
[Onslaught] Claw Hammer MEDAL | Upon triggering | |
[Onslaught] Utility Knife MEDAL | Triggering | |
[Onslaught] Window Breaker MEDAL | Launching an EX Special Attack enables the Agent's | |
[Onslaught] Gardening Shears MEDAL | ||
[Onslaught] Lightweight Wrench MEDAL | Triggering | |
[Onslaught] Steel File MEDAL | Triggering Perfect Assist increases the Agent's | |
[Onslaught] Roller Brush MEDAL | Each Standard Onslaught type Resonium owned increases Agent | |
[Onslaught] Pitchfork MEDAL | Launching an EX Special Attack increases Agent | |
[Onslaught] Lumber Axe MEDAL | Triggering | |
[Onslaught] Steel Handsaw MEDAL | Triggering | |
[Onslaught] Pointed Shovel MEDAL | Agent | |
[Onslaught] Collective Emblem MEDAL | Increases the chance for [Onslaught] Resonia to appear. | |
[Assist] Gate Breaker MEDAL | Vital View triggered by Evasive Assist lasts | |
[Assist] Hydraulic Buffer MEDAL | Assist Follow-Up DMG increases by | |
[Assist] HF Communicator MEDAL | Triggering Perfect Assist generates | |
[Assist] Ether Reaction Device MEDAL | Triggering a Perfect Assist increases all squad members' Anomaly Buildup Rate by | |
[Assist] Impact Feedback Device MEDAL | Triggering Perfect Assist grants all squad members | |
[Assist] Dynamic Calibration Device MEDAL | Triggering Perfect Assist grants all squad members | |
[Assist] Holographic Decoy MEDAL | Hitting enemies with an Assist Follow-Up increases all squad members' PEN Ratio by | |
[Assist] Activity Transfer Device MEDAL | Triggering Perfect Assist increases all squad members' DMG by | |
[Assist] Hand Operated Generator MEDAL | Triggering Perfect Assist generates | |
[Assist] Emergency Enhancement Device MEDAL | Triggering Perfect Assist increases all squad members' CRIT DMG by | |
[Assist] Backup Shield Generator MEDAL | Triggering Perfect Assist grants the Agent a Shield equal to | |
[Assist] Impact Stacker MEDAL | Defensive Assist and Assist Follow-Up Daze increases by | |
[Assist] Cycle Drive Unit MEDAL | Triggering Perfect Assist has a | |
[Assist] Collective Emblem MEDAL | Increases the chance for [Assist] Resonia to appear. | |
[Artifice] Sensory Poker MEDAL | Not only does he know which card you chose, he also knows that your awe and praise are insincere. | |
[Artifice] Pitch Dark Cape MEDAL | Each movement on the current floor causes an additional | |
[Artifice] Ornate Cane MEDAL | With each hidden prop removed, the magician's cane juggling becomes effortlessly smooth. | |
[Artifice] Hypnotic Pocket Watch MEDAL | From how your eyelids start to get heavy when you stare at it, these hypnotic pocket watches are basically the same as your summer homework. | |
[Artifice] Mechanical Pigeon MEDAL | The amount of Gear Coins you gain from Gear Coin events is | |
[Artifice] Top Hat of Wonders MEDAL | For the current floor, exploring an unexplored tile causes all squad members to lose | |
[Artifice] Burning Rose MEDAL | A beautiful rose that can ignite and burn. Actually, it's just a fake flower with a fire starter in the stem. | |
[Artifice] Magician Gloves MEDAL | If you don't want to play the role of the embarrassed fool in a show, then don't shake the hand of a gloved magician. | |
[Artifice] Extendable Short Sword MEDAL | When the expansion button is functioning properly, it's a great magic prop for intimidating people. But when the button malfunctions... well, that's even more intimidating. | |
[Ether] Scrap Amplifier MEDAL | Each point of Anomaly Proficiency increases the Agent's | |
[Ether] Rusty W-Engine MEDAL | ||
[Ether] Net Launcher MEDAL | Agents deal | |
[Ether] Cracked Drive MEDAL | ||
[Ether] Suppressive Bracelet MEDAL | Launching an EX Special Attack grants | |
[Ether] Deteriorating Filter MEDAL | Dealing | |
[Ether] Invalid Adapter MEDAL | Each Standard Ether type Resonium owned increases Agent | |
[Ether] Frozen Timer MEDAL | Agent | |
[Ether] Depleted Battery MEDAL | Agent | |
[Ether] Broken Chip MEDAL | Launching a Chain Attack increases all squad members' Anomaly Proficiency by | |
[Ether] Faulty Jammer MEDAL | ||
[Ether] Collective Emblem MEDAL | Increases the chance for [Ether] Resonia to appear. | |
[Synergy] Feather Cat Wand MEDAL | Launching a Bangboo Chain Attack enables the Bangboo to deal | |
[Synergy] Jingling Bell MEDAL | Bangboo ATK increases by | |
[Synergy] Roly-Poly Bunny MEDAL | Bangboo Active Skill DMG increases by | |
[Synergy] Laser Pointer MEDAL | Launching an Active Skill or Bangboo Chain Attack generates | |
[Synergy] Teething Toy MEDAL | When a Bangboo hits an enemy, Agents deal | |
[Synergy] Dog Frisbee MEDAL | When an Agent launches an EX Special Attack, Bangboo CRIT Rate is increased by | |
[Synergy] Goldfish Hideout MEDAL | Bangboo Chain Attack DMG increases by | |
[Synergy] Wave Cat Scratcher MEDAL | Bangboo ATK increases by | |
[Synergy] Dash Tunnel MEDAL | Bangboo CRIT DMG increases by | |
[Synergy] Insane Running Wheel MEDAL | Bangboo Anomaly Buildup Rate increases by | |
[Synergy] Happy Merry-Go-Round MEDAL | Bangboo PEN Ratio increases by | |
[Synergy] Collective Emblem MEDAL | Increases the chance for [Synergy] Resonia to appear. | |
[Research] Overload Distribution MEDAL | An exquisitely designed badge. A special Resonium issued by the White Star Institute to Investigators of Hollow Zero, for research on overload-related matters. | |
[Research] Resource Conversion MEDAL | An exquisitely designed badge. A special Resonium issued by the White Star Institute to Investigators of Hollow Zero, for research on resource conversion-related matters. | |
[Research] Trigger Instinct MEDAL | For every 1% of HP lost, Agent DMG increases by | |
[Affinity] Attack Tactical Exchange MEDAL | Increases Attack specialty Agent CRIT DMG by | |
[Affinity] Stun Tactical Exchange MEDAL | Stun specialty Agents inflict | |
[Affinity] Anomaly Tactical Exchange MEDAL | Increases Anomaly specialty Agent Anomaly Mastery by | |
[Affinity] Support Tactical Exchange MEDAL | Increases Support specialty Agent Energy Regen by | |
[Affinity] Defense Tactical Exchange MEDAL | Defense specialty Agents take | |
[Affinity] Fully Charged COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Apex Predator COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Full Firepower COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Absolutely Flawless COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] My BGM is On COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Muscle Mayhem COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Un-Bear-Able Rage COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Exercise Before Dinner COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Frosty Eviction COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Bangboo Give Me Strength COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Hostile Wake-Over COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Up to the Task COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Passionate Cleanup COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Hammer Sparks COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Solid Companionship COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Lady-Like Charge COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Power of Hope COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Like a Fish in Water COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Partners in "Crime" COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[Affinity] Path of Honor COMMISSION ITEM | In specific areas of Hollow Zero, there's a chance to trigger special events for agents in the squad, activating specific Mindscapes for the Agent for the current round. | |
[General] Tactical War Weapon MEDAL | Anomaly Buildup Rate | |
[General] Full Infantry Armaments MEDAL | An advanced supply box left behind by the Defense Force. Inside, there's a variety of supplies for all sorts of combat situations. For a soldier operating in the Hollow, finding one of these is even better than winning the lottery. | |
[Ignite] Vintage Matchbox MEDAL | Dealing | |
[Ignite] Electric BBQ Grill MEDAL | Increases the effect of Motivation to | |
[Energy] Bomb Cola MEDAL | Generates | |
[Energy] Master Tin's Premium MEDAL | Decibel Rating is set to | |
[Critical] High-Explosive Grenade MEDAL | Agent CRIT DMG increases by | |
[Critical] Lightweight Buttstock MEDAL | Increases the stack limit of Insight from 5 to | |
[Shield] Tactical Rucksack MEDAL | Shielded Agents deal | |
[Shield] Anti-Riot Fork MEDAL | Agents deal additional DMG equal to | |
[Shock] Lightning Rod MEDAL | Dealing | |
[Shock] Outdoor Battery MEDAL | Increases the stack limit of Zap from 20 to | |
[Duel] Ceramic Vase MEDAL | Increases enemy Stun DMG Multiplier by | |
[Duel] Inflatable Hammer MEDAL | Increases the stack limit of Rush from 4 to | |
[Dodge] Rugby Ball MEDAL | On triggering a Perfect Dodge, all squad members gain | |
[Dodge] Magnetic Dart MEDAL | When in the Counter state, Agent EX Special Attacks and Dodge Counter | |
[Freeze] Icicle Shooter MEDAL | Triggering | |
[Freeze] Ice Thermos MEDAL | Triggering Ice Mark | |
[Onslaught] Pneumatic Drill MEDAL | With this Resonium, you can unleash ruthless attacks that hit with incredible precision and penetrate deep into your target's core! Listen, the brick walls are wailing, and your neighbors are complaining! | |
[Onslaught] Circular Saw MEDAL | ||
[Assist] Dynamic Sensors MEDAL | Triggering Perfect Assist increases all squad members' CRIT DMG by | |
[Assist] Tactical Analyzer MEDAL | Triggering Perfect Dodge or Chain Attack additionally restores | |
[Ether] Trashed Harpoon Gun MEDAL | Inflicting | |
[Ether] Unstable Tranquilizer MEDAL | Dealing | |
[Synergy] Mini-Sled MEDAL | Bangboo deal | |
[Synergy] Silver Vine Ball MEDAL | Bangboo's CRIT Rate increases by | |
Trainee Investigator's Supply Box INFO | Supply box contains Trainee Investigator Logs, W-Engine Batteries, and Dennies. | |
Senior Investigator's Supply Box INFO | Supply box contains Trainee Investigator Logs, W-Engine Batteries, and Dennies. | |
Elite Investigator's Supply Box INFO | Supply box contains Official Investigator Logs, W-Engine Power Supplies, and Dennies. | |
[Artifice] Sensory Poker MEDAL | Agents generate Energy and Decibels | |
[Artifice] Pitch Dark Cape MEDAL | Reduces the Pressure increase from movements by | |
[Artifice] Ornate Cane MEDAL | Increases Agent CRIT DMG by | |
[Artifice] Hypnotic Pocket Watch MEDAL | Enemies are Stunned for | |
[Artifice] Mechanical Pigeon MEDAL | Repayment amount reduced by | |
[Artifice] Top Hat of Wonders MEDAL | At the end of combat, all squad members recover | |
[Artifice] Burning Rose MEDAL | Attribute Anomaly DMG increases by | |
[Artifice] Magician Gloves MEDAL | Defensive Assist inflicts | |
[Deployed] Penguinboo MEDAL | Active Skill: Executes a series of graceful slashes with an ice blade, dealing | |
[Deployed] Luckyboo MEDAL | Active Skill: Strikes the target with a barrage of golden coins, dealing | |
[Deployed] Exploreboo MEDAL | Active Skill: Scans and excavates the nearby ground, then gives the character a random buff based on the Bangboo's stats Buff 1: Recovers HP. Buff 2: Generates a Shield. Buff 3: Increases Energy Regen. | |
[Deployed] Sumoboo MEDAL | Active Skill: Jumps towards the target and executes a downward strike, dealing | |
[Deployed] Paperboo MEDAL | Active Skill: Uses a cardboard box to camouflage itself, inducing a taunt effect: While camouflaged, being attacked by enemies or reaching the camouflage time limit will trigger an explosion, dealing | |
[Deployed] Bagboo MEDAL | Active Skill: Unleashes a series of slashes with dual blades, dealing | |
[Deployed] Cryboo MEDAL | Active Skill: Throws a bomb at the target, dealing | |
[Deployed] Avocaboo MEDAL | Active Skill: Shoots juice bullets at the character currently on the battlefield. If the bullet misses, the juice will remain on the ground for a while. Characters coming into contact with the juice will recover HP. The recovery effect can only trigger up to 15 times per combat. | |
[Deployed] Boollseye MEDAL | Active Skill: Throws a dart at the target, dealing | |
[Deployed] Electroboo MEDAL | Active Skill: Charges the enemy and continuously electrocutes the target, dealing | |
[Deployed] Magnetiboo MEDAL | Active Skill: Pulls in nearby enemies and deals | |
[Deployed] Booressure MEDAL | Active Skill: Releases Ether bubbles that generate Energy for characters coming into contact with them. | |
[Deployed] Sharkboo MEDAL | Active Skill: Plants a homing trap underfoot which bites, tears, and summons torpedos at triggering enemies, dealing | |
[Deployed] Safety MEDAL | Active Skill: Enters the driving state and charges enemies, launching a drilling attack upon hit and dealing | |
[Deployed] Devilboo MEDAL | Active Skill: Enters the flying state, shooting homing bullets at enemies, dealing | |
[Deployed] Butler MEDAL | Active Skill: Creates a heartfelt afternoon snack. The snack will generate Energy for the receiving Agent once made and delivered. | |
[Deployed] Amillion MEDAL | Active Skill: Builds a machine gun and continuously shoots at enemies, dealing massive | |
[Deployed] Rocketboo MEDAL | Active Skill: Mounts a rocket and charges at the target. Upon hitting a target, the rocket will explode, dealing | |
[Deployed] Plugboo MEDAL | Active Skill: Unleashes an EM cannon attack on the enemy, dealing | |
[Deployed] Resonaboo MEDAL | Active Skill: Summons an Ether black hole that continuously pulls in enemies, dealing | |
Deployed Officer Cui MEDAL | Active Skill: Launches a two phase attack, tearing and biting enemies ahead and dealing | |
[Deployed] Bangvolver MEDAL | Active Skill: Use a random bullet for different moves:
Powerful Firework Shell: Fires at the enemy with great force, dealing massive | |
[Ally] Penguinboo MEDAL | All squad members' | |
[Ally] Luckyboo MEDAL | All squad members' | |
[Ally] Exploreboo MEDAL | All squad members' Energy Regen increases by | |
[Ally] Sumoboo MEDAL | All squad members' CRIT DMG increases by | |
[Ally] Paperboo MEDAL | All squad members' DEF increases by | |
[Ally] Bagboo MEDAL | All squad members' CRIT DMG increases by | |
[Ally] Cryboo MEDAL | All squad members' | |
[Ally] Avocaboo MEDAL | All squad members's take | |
[Ally] Boollseye MEDAL | All squad members' CRIT Rate increases by | |
[Ally] Electroboo MEDAL | All squad members' | |
[Ally] Magnetiboo MEDAL | All squad members' CRIT DMG increases by | |
[Ally] Booressure MEDAL | All squad members' Energy Regen increases by | |
[Ally] Sharkboo MEDAL | All squad members' | |
[Ally] Safety MEDAL | All squad members' CRIT DMG increases by | |
[Ally] Devilboo MEDAL | All squad members' | |
[Ally] Butler MEDAL | All squad members' Energy Regen increases by | |
[Ally] Amillion MEDAL | All squad members' CRIT Rate increases by | |
[Ally] Rocketboo MEDAL | All squad members' | |
[Ally] Plugboo MEDAL | All squad members' | |
[Ally] Resonaboo MEDAL | All squad members' | |
[Ally] Officer Cui MEDAL | All squad members' CRIT DMG increases by | |
[Ally] Bangvolver MEDAL | all squad members' | |
[Ignite] Molten Gloves MEDAL | When an Agent with Motivation | |
[Ignite] Flamethrower MEDAL | ||
[Ignite] Kerosene Lamp MEDAL | When an Agent has Motivation, their | |
[Ignite] Blowtorch MEDAL | Dealing | |
[Ignite] Molotov Cocktail MEDAL | Agent | |
[Ignite] Top-Notch Charcoal MEDAL | Launching an EX Special Attack grants | |
[Ignite] Camping Stove MEDAL | Inflicting | |
[Ignite] Deluxe Lighter MEDAL | Agents | |
[Ignite] Electric Torch MEDAL | ||
[Ignite] Pulse Igniter MEDAL | ||
[Ignite] Solid Alcohol MEDAL | ||
[Energy] Scarlet Noble Special MEDAL | Launching an EX Special Attack increases the Agent's DMG by | |
[Energy] Neon Cola MEDAL | Upon entering the battlefield, generates | |
[Energy] Raging Taurine MEDAL | Ultimate DMG increases by | |
[Energy] TANKA: BBQ Flavor MEDAL | Launching a Chain Attack generates | |
[Energy] Power Up MEDAL | Launching an Ultimate generates | |
[Energy] Orange God MEDAL | Triggering Perfect Dodge generates 6 Energy for the Agent. This effect can trigger once every | |
[Energy] Captain Cow MEDAL | Agents Decibel Generation Rate increases by | |
[Energy] Sharp Smile MEDAL | Basic Attack Energy Generation Rate increases by | |
[Energy] Scarlet Noble: Lemon MEDAL | EX Special Attack DMG increases by | |
[Energy] Leman MEDAL | Defeating an enemy generates 8 Energy for all squad members. This effect can trigger once every | |
[Energy] Mr. Bright's Probiotics MEDAL | Launching an EX Special Attack increases the Agent's CRIT DMG by | |
[Critical] Sniper Scope MEDAL | Landing a critical hit increases the Agent's CRIT DMG by | |
[Critical] Sawn-Off Shotgun MEDAL | All squad members gain | |
[Critical] Weapon Crate MEDAL | Each Standard [Critical] Resonium owned increases Agent CRIT DMG by | |
[Critical] RPG Shell MEDAL | Triggering a critical hit increases Daze inflicted by the Agent by | |
[Critical] Gatling Gun MEDAL | Triggering Perfect Dodge grants all squad members 1 stack of Insight. | |
[Critical] Doombringer MEDAL | Increases Agent CRIT DMG by | |
[Critical] Tactical Goggles MEDAL | All squad members gain | |
[Critical] Duelist MEDAL | Defeating an enemy grants all squad members | |
[Critical] Spare Magazine MEDAL | Landing a critical hit on an enemy reduces the target's ATK by | |
[Critical] Muzzle Compensator MEDAL | When hitting an enemy from behind, Agent CRIT DMG increases by | |
[Critical] Laser Scope MEDAL | Each non-critical hit increases the Agent's CRIT Rate by | |
[Shield] Fingerless Gloves MEDAL | Shielded Agents' | |
[Shield] Elastic Kneepads MEDAL | Hitting an enemy with an EX Special Attack generates Shield equal to | |
[Shield] Battery-Charged Baton MEDAL | Increases CRIT DMG of Shielded Agents by | |
[Shield] Riot Helmet MEDAL | Rabbit ears were added to display closeness and power. | |
[Shield] Punk Belt MEDAL | Shielded Agents deal | |
[Shield] War Boots MEDAL | Defeating an enemy generates Shield equal to | |
[Shield] Exoskeleton Armor MEDAL | Each Standard [Shield] Resonium owned increases Agent DEF by | |
[Shield] Blast Shield MEDAL | Agents take | |
[Shield] Warm Bracers MEDAL | When attacked, if the Agent's HP is below 25%, immediately generate Shield equal to | |
[Shield] Flak Jacket MEDAL | Increases Agent DEF by | |
[Shield] Tactical Mask MEDAL | Triggering Perfect Dodge grants the Agent Shield equal to | |
[Shock] Current Gloves MEDAL | ||
[Shock] Stun Gun MEDAL | Inflicting | |
[Shock] Amplification Bracelet MEDAL | Agents with Zap deal | |
[Shock] Tesla Sphere MEDAL | Agents generate | |
[Shock] Lightning Trident MEDAL | Hitting an enemy with an EX Special Attack grants all squad members | |
[Shock] Electric Baton MEDAL | Inflicting | |
[Shock] Mosquito Swatter MEDAL | Each stack of Zap increases the Agent's | |
[Shock] Conductive Coil MEDAL | Dealing | |
[Shock] Thunder Whip MEDAL | ||
[Shock] EMP Grenade MEDAL | Agent | |
[Shock] Hand Crank Generator MEDAL | Agents deal | |
[Duel] Chain Mace MEDAL | For each stack of Rush, Agents' Anomaly Buildup Rate increases by | |
[Duel] Shock Gloves MEDAL | Launching a Chain Attack generates | |
[Duel] Homemade Spiked Mace MEDAL | When triggering a Chain Attack, all squad members receive 1 stack of Rush, and the Stun DMG Multiplier of enemies hit is increased by | |
[Duel] Tonfa MEDAL | Enemies are Stunned for | |
[Duel] Joiner's Hammer MEDAL | When an enemy is inflicted with an Attribute Anomaly, all squad members gain a stack of Rush. If the target is not Stunned, its Daze increases by | |
[Duel] Bench MEDAL | When an enemy is Stunned, Agents gain | |
[Duel] Ergonomic Brick MEDAL | Chain Attacks deal | |
[Duel] Baseball Bat MEDAL | Basic Attacks inflict | |
[Duel] Nunchucks MEDAL | EX Special Attacks inflict | |
[Duel] Brass Knuckles MEDAL | Triggering Perfect Dodge increases Daze inflicted by the Agent by | |
[Duel] Gong of Jubilation MEDAL | Upon Stun recovery, the enemy's ATK is reduced by | |
[Dodge] Sports Shades MEDAL | Dodge Counter DMG increases by | |
[Dodge] Skateboard MEDAL | When in the Counter state, Anomaly Buildup Rate increases by | |
[Dodge] Shuttlecock MEDAL | On triggering Perfect Dodge, Agents gain | |
[Dodge] Tennis Racket MEDAL | When entering Vital View by triggering Perfect Dodge, the post-Dodge Dash Attack is replaced by Dodge Counter that can be used repeatedly up to | |
[Dodge] Fencing Sword MEDAL | A fragile but formidable weapon. | |
[Dodge] Yoga Ball MEDAL | The post-Dodge Dash Attack is replaced by Dodge Counter. This effect can trigger once every | |
[Dodge] Killer Paddle MEDAL | Upon being attacked, quickly press Dodge to | |
[Dodge] Skate Shoes MEDAL | Dodge Counter DMG increases by | |
[Dodge] Sneakers MEDAL | Perfect Dodge is | |
[Dodge] Skis MEDAL | Triggering Dodge Counter generates | |
[Dodge] Hard Hat MEDAL | Using Dodge increases the Agent's DEF by | |
[Affinity] Absolutely Flawless MEDAL | Soldier 11 is fully prepared, and in better shape than she's ever been. | |
[Affinity] My BGM is On MEDAL | Billy hums the theme song to Starlight Knights while confidently declaring "Nobody can beat me while my BGM is on!" Clearly... he's in high spirits. | |
[Affinity] Muscle Mayhem MEDAL | Anton is in excellent shape, effortlessly moving through chest exercises as if he's powered by endless energy and he's looking for a punching bag to hammer. | |
[Affinity] Bangboo Give Me Strength MEDAL | Grace is in fine form. A Bangboo's hug doesn't just relieve exhaustion, it also bring a steady stream of strength. | |
[Affinity] Hostile Wake-Over MEDAL | The bad news is that Ellen did not get a good night's sleep. The good news is that she's now refreshed and eager to clear any obstacles for the next night's quality sleep. | |
[Affinity] Path of Honor MEDAL | Seth has evoked the Mindscape: | |
[Freeze] Freezing Gloves MEDAL | Triggering Ice Mark additionally increases the Agent's | |
[Freeze] Ice Shaver MEDAL | ||
[Freeze] Ice Maker MEDAL | ||
[Freeze] Portable Ice Maker MEDAL | ||
[Freeze] Freezing Spray MEDAL | Triggering Ice Mark increases the Agent's | |
[Freeze] Freezing Gun MEDAL | This deadly weapon can produce shards of ice and shoot at great distances. Think twice before using it, even in the summer. | |
[Freeze] Ice Cube Tray MEDAL | When an Ultimate hits an enemy and deals | |
[Freeze] Ice Bag MEDAL | ||
[Freeze] Portable Cooler MEDAL | ||
[Freeze] Ice Bucket MEDAL | Launching an EX Special Attack grants the Agent | |
[Freeze] Cutie Cold Pack MEDAL | Agent | |
[Onslaught] Claw Hammer MEDAL | Upon triggering | |
[Onslaught] Utility Knife MEDAL | Triggering | |
[Onslaught] Window Breaker MEDAL | Launching an EX Special Attack enables the Agent's | |
[Onslaught] Gardening Shears MEDAL | ||
[Onslaught] Lightweight Wrench MEDAL | Triggering | |
[Onslaught] Steel File MEDAL | Triggering Perfect Assist increases the Agent's | |
[Onslaught] Roller Brush MEDAL | Each Standard Onslaught type Resonium owned increases Agent | |
[Onslaught] Pitchfork MEDAL | Launching an EX Special Attack increases Agent | |
[Onslaught] Lumber Axe MEDAL | Triggering | |
[Onslaught] Steel Handsaw MEDAL | Triggering | |
[Onslaught] Pointed Shovel MEDAL | Agent | |
[Assist] Gate Breaker MEDAL | Vital View triggered by Evasive Assist lasts | |
[Assist] Hydraulic Buffer MEDAL | Assist Follow-Up DMG increases by | |
[Assist] HF Communicator MEDAL | Triggering Perfect Assist generates | |
[Assist] Ether Reaction Device MEDAL | Triggering a Perfect Assist increases all squad members' Anomaly Buildup Rate by | |
[Assist] Impact Feedback Device MEDAL | Triggering Perfect Assist grants all squad members | |
[Assist] Dynamic Calibration Device MEDAL | Triggering Perfect Assist grants all squad members | |
[Assist] Holographic Decoy MEDAL | Hitting enemies with an Assist Follow-Up increases all squad members' PEN Ratio by | |
[Assist] Activity Transfer Device MEDAL | Triggering Perfect Assist increases all squad members' DMG by | |
[Assist] Hand Operated Generator MEDAL | Triggering Perfect Assist generates | |
[Assist] Emergency Enhancement Device MEDAL | Triggering Perfect Assist increases all squad members' CRIT DMG by | |
[Assist] Backup Shield Generator MEDAL | Triggering Perfect Assist grants the Agent a Shield equal to | |
[Ether] Scrap Amplifier MEDAL | Each point of Anomaly Proficiency increases the Agent's | |
[Ether] Rusty W-Engine MEDAL | ||
[Ether] Net Launcher MEDAL | Agents deal | |
[Ether] Cracked Drive MEDAL | ||
[Ether] Suppressive Bracelet MEDAL | Launching an EX Special Attack grants | |
[Ether] Deteriorating Filter MEDAL | Dealing | |
[Ether] Invalid Adapter MEDAL | Each Standard Ether type Resonium owned increases Agent | |
[Ether] Frozen Timer MEDAL | Agent | |
[Ether] Depleted Battery MEDAL | Agent | |
[Ether] Broken Chip MEDAL | Launching a Chain Attack increases all squad members' Anomaly Proficiency by | |
[Ether] Faulty Jammer MEDAL | ||
[Synergy] Feather Cat Wand MEDAL | Launching a Bangboo Chain Attack enables the Bangboo to deal | |
[Synergy] Jingling Bell MEDAL | Bangboo ATK increases by | |
[Synergy] Roly-Poly Bunny MEDAL | Bangboo Active Skill DMG increases by | |
[Synergy] Laser Pointer MEDAL | Launching an Active Skill or Bangboo Chain Attack generates | |
[Synergy] Teething Toy MEDAL | When a Bangboo hits an enemy, Agents deal | |
[Synergy] Dog Frisbee MEDAL | When an Agent launches an EX Special Attack, Bangboo CRIT Rate is increased by | |
[Synergy] Goldfish Hideout MEDAL | Bangboo Chain Attack DMG increases by | |
[Synergy] Wave Cat Scratcher MEDAL | Bangboo ATK increases by | |
[Synergy] Dash Tunnel MEDAL | Bangboo CRIT DMG increases by | |
[Synergy] Insane Running Wheel MEDAL | Bangboo Anomaly Buildup Rate increases by | |
[Synergy] Happy Merry-Go-Round MEDAL | Bangboo PEN Ratio increases by | |
[Research] Overload Distribution MEDAL | An exquisitely designed badge. A special Resonium issued by the White Star Institute to Investigators of Hollow Zero, for research on overload-related matters. | |
[Research] Resource Conversion MEDAL | An exquisitely designed badge. A special Resonium issued by the White Star Institute to Investigators of Hollow Zero, for research on resource conversion-related matters. | |
[Research] Trigger Instinct MEDAL | For every 1% of HP lost, Agent DMG increases by | |
Key HOLLOW ONLY | Allows you to open certain closed gates. | |
Resonium Converter HOLLOW ONLY | Adjust your approach to collecting Resonia by choosing from a new set of Resonia. | |
Notes HOLLOW ONLY | A notebook with info recorded inside. You can check the exact content. | |
Ether Fuel Cells HOLLOW ONLY | Canned fuel that can power generators. | |
Gentleman With a Bangboo HOLLOW ONLY | A lifelike portrait. The fine brushstrokes reveal the artist's masterful painting skills. | |
Zenless Zone Zero Pre-Order Bundle GIFT | Use to obtain: Master Tape ×2, Senior Investigator Log ×20, Official Investigator Log ×80, W-Engine Energy Module ×10, W-Engine Power Supply ×40, Denny ×150,000 | |
Zenless Zone Zero City Entry Pack GIFT | Use to obtain: Master Tape ×2, Official Investigator Log ×80, W-Engine Power Supply ×40, Denny ×150,000 | |
Special Custom Ordered Cake GIFT | Cute little cakes handcrafted by the finest dessert-class intelligent constructs. They vanish after consumption, granting Ether Battery ×1 and Cake Souvenir ×1. | |
Special Custom Ordered Cake COMMISSION ITEM | These cute little cakes are handmade by the most professional Desert-class intelligent constructs. They say you can appreciate the ultimate taste in all of New Eridu in just a single bite! | |
Fresh and Icy Energy Drink Special GIFT | Use to gain 100 Battery Charge. | |
Fresh and Icy Special Commemorative Can COMMISSION ITEM | Fresh and Icy Energy Drink Special's limited-edition can. A breath of cold in the heat, with you through every summer day. | |
Weaver Calendar Gift Box IK MEMBERSHIP | Use to extend your Inter-Knot Membership by 30 days. | |
Weaver Calendar Gift Box IK MEMBERSHIP | Use to extend your Inter-Knot Membership by 30 days. | |
"Growth Plan" Silver Piggy Bank N.E.C.F. | Use to unlock this period's New Eridu City Fund: Growth Plan | |
"Premium Plan" Gold Piggy Bank N.E.C.F. | Use to unlock this period's New Eridu City Fund: Premium Plan | |
City Fund Experience N.E.C.F. | Your City Fund will level up once you have accumulated enough EXP. | |
Great Builder's Certificate N.E.C.F. | Activates the New Eridu City Fund once obtained. | |
Lucky Start CALLING CARD | A commemorative namecard for the New Eridu City Fund: Premium Plan. | |
Heatwave-Bound CALLING CARD | A commemorative namecard for the New Eridu City Fund: Premium Plan. | |
"The Other Side" CALLING CARD | A birthday gift for a Proxy. | |
"You Sure Are Awesome, Purr~" CALLING CARD | Obtain via limited-time event | |
Winding Roses CALLING CARD | Hollow Zero qualification reward. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Agent Wallpaper - {0} LIVEWALLPAPER | Dynamic wallpaper that can be displayed or changed in the main menu. | |
Bangboo Diet Plan ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
BOOM! ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
Please don't answer... ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
Pet "Tumtum" ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3600005 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
Inky is with you ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3600007 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3600008 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3600009 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3600010 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3600011 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
"The perfect chance! Bam!" ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
Which one of us is more handsome? ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
"First Time on Stage" ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
"Terrifying!" ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3690001 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3690002 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
PhotoName_3690003 ItemClass_name_68 | A memorable moment worth commemorating. Can be used to decorate your room. | |
Mewmew's Sixth Street Notes (1) ItemClass_name_72 | A copy of Officer Mewmew's notes that contains information about Bangboo in Sixth Street requiring help. | |
Mewmew's Sixth Street Notes (2) ItemClass_name_72 | A copy of Officer Mewmew's notes that contains information about Bangboo in Sixth Street requiring help. | |
Mewmew's Construction Site Notes ItemClass_name_72 | A copy of Officer Mewmew's notes that contains information about Bangboo at the Construction Site requiring help. | |
Mewmew's Ballet Twins Road Notes ItemClass_name_72 | A copy of Officer Mewmew's notes that contains information about Bangboo at the Ballet Twins requiring help. | |
Mewmew's Lumina Square Notes (1) ItemClass_name_72 | A copy of Officer Mewmew's notes that contains information about Bangboo at Lumina Square requiring help. | |
Mewmew's Lumina Square Notes (2) ItemClass_name_72 | A copy of Officer Mewmew's notes that contains information about Bangboo at Lumina Square requiring help. | |
Dew-covered card ItemClass_name_72 | A small card usually used to write congratulatory messages, appeared with a bouquet of fresh flowers in a record box at the entrance of the video store. | |
Card from Dew Gardening ItemClass_name_72 | A small card usually used to write congratulatory messages, appeared with a bouquet of fresh flowers in a record box at the entrance of the video store. | |
Scent-infused card ItemClass_name_72 | A small card usually used to write congratulatory messages, appeared with a bouquet of fresh flowers in a record box at the entrance of the video store. | |
HollowItemName_4000010 HOLLOW ITEM | Places a time bomb that explodes in a cross after 3 turns, | |
Tactical Bomb HOLLOW ITEM | Upon explosion, this experimental bomb | |
Smash HOLLOW ITEM | Once activated, it will explode after a period of time and release energy waves in all directions without damaging the user. This item comes at a steep price. | |
Tactical Bomb HOLLOW ITEM | Upon explosion, this experimental bomb | |
Targeted Projectile HOLLOW ITEM | Once activated, it will explode after a period of time and release energy waves in the target direction without damaging the user. This item comes at a steep price. | |
Cross Blast HOLLOW ITEM | Deploy and detonate a bomb that creates a cross-shaped blast, | |
HollowItemName_4000016 HOLLOW ITEM | HollowItemDes_4000016 | |
Short Distance Collection HOLLOW ITEM | Spin the wheel once. You may get: Gear Coins, a deadly trap, restorative medicine, or a Resonium. | |
Powerful Excavation HOLLOW ITEM | Enter an unknown area that cannot be scanned. | |
Gold Calling HOLLOW ITEM | Turns 8 adjacent empty tiles into | |
Gold Calling HOLLOW ITEM | Turns 8 adjacent empty tiles into | |
Gold Calling HOLLOW ITEM | Turns 8 adjacent empty tiles into | |
Gold Calling II HOLLOW ITEM | Turns all empty tiles into | |
Gold Calling II HOLLOW ITEM | Turns all empty tiles into | |
Gold Calling II HOLLOW ITEM | Turns all empty tiles into | |
[Duel] Homemade Spiked Mace MEDAL | When triggering a Chain Attack, all squad members receive 1 stack of Rush, and the Stun DMG Multiplier of enemies hit is increased by | |
[Duel] Homemade Spiked Mace MEDAL | When triggering a Chain Attack, all squad members receive 1 stack of Rush, and the Stun DMG Multiplier of enemies hit is increased by | |
[Affinity] Muscle Mayhem MEDAL | Anton is in excellent shape, effortlessly moving through chest exercises as if he's powered by endless energy and he's looking for a punching bag to hammer. | |
Infrared Camera HOLLOW ITEM | Cameras are commonly found within the Ballet Twins, enabling clear vision even in darkness when utilized. | |
Infrared Camera HOLLOW ITEM | Cameras are commonly found within the Ballet Twins, enabling clear vision even in darkness when utilized. | |
Psyche-Resonance Plug-In HOLLOW ITEM | Enter Qingyi's Mindspace, sharing your senses and gathered intelligence. | |
Psyche-Resonance Plug-In HOLLOW ITEM | A private virtual data space created by Fairy, which stores clues obtained and can be viewed at any time. | |
Psyche-Resonance Plug-In HOLLOW ITEM | Enter Qingyi's Mindspace, sharing your senses and gathered intelligence. | |
Ether Dewdrops HOLLOW ITEM |