Alice

Alice

Alice Thymefield

Physical
Physical
Slash
Slash
Anomaly
Anomaly
Spook Shack
Spook Shack
Level
60
HP
7673
ATK
880
DEF
606
Impact
86
CRIT Rate
5%
CRIT DMG
50%
Anomaly Mastery
142
Anomaly Proficiency
118
PEN Ratio
0%
Energy Regen
1.2
AliceSpook Shack

Alice is an S-rank Physical agent with the Anomaly specialty from Spook Shack in Zenless Zone Zero. Explore recommended W-Engines, Drive Discs, stats, and teams below.

Alice Build

Main Stat

Partition 4Anomaly Proficiency
Partition 5PEN RatioPhysical DMG BonusATK%
Partition 6Anomaly Mastery

Sub-Stats

Anomaly Proficiency>ATK%>PEN>ATK

Alice Skills Order

Core Core=Basic Basic>Special Special=Chain Chain>Assist Assist=Dodge Dodge

Alice Best Bangboo and Team Combination

Alice Stats Scaling

Lv. 1Lv. 60
HP HP6177673
ATK ATK127880
DEF DEF49606
Impact Impact8686
CRIT Rate CRIT Rate5%5%
CRIT DMG CRIT DMG50%50%
Anomaly Mastery Anomaly Mastery106142
Anomaly Proficiency Anomaly Proficiency118118
PEN Ratio PEN Ratio0%0%
Energy Regen Energy Regen1.21.2

Exclusive W-Engine

Practiced Perfection

Practiced Perfection

Rarity-4
Base ATK · Lv. 60
714
ATK · Lv. 60
30%

Gift of Stardust

The equipper's Anomaly Mastery increases by 60. When inflicting Assault, the equipper's Physical DMG increases by 20% for 20s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper enters combat, immediately gain 2 stacks.

Alice Ascension Materials

Denny
Denny
24000
Basic Anomaly Certification Seal
Basic Anomaly Certification Seal
4
Lv. 10
Denny
Denny
56000
Advanced Anomaly Certification Seal
Advanced Anomaly Certification Seal
12
Lv. 20
Denny
Denny
120000
Advanced Anomaly Certification Seal
Advanced Anomaly Certification Seal
20
Lv. 30
Denny
Denny
200000
Controller Certification Seal
Controller Certification Seal
10
Lv. 40
Denny
Denny
400000
Controller Certification Seal
Controller Certification Seal
20
Lv. 50

Alice Total Upgrade Materials

Agent Level 60

Basic Anomaly Certification Seal
Basic Anomaly Certification Seal
4
Advanced Anomaly Certification Seal
Advanced Anomaly Certification Seal
32
Controller Certification Seal
Controller Certification Seal
30
Senior Investigator Log
Senior Investigator Log
300
Denny
Denny
800,000

Skill Enhancement (Lv. 12)

Basic Physical Chip
Basic Physical Chip
25
Advanced Physical Chip
Advanced Physical Chip
75
Specialized Physical Chip
Specialized Physical Chip
250
Hamster Cage Pass
Hamster Cage Pass
5
Denny
Denny
2,500,000

Core Skill Enhancement

Sycophant's Refinement
Sycophant's Refinement
9
Higher Dimensional Data: Toxic Edge
Higher Dimensional Data: Toxic Edge
60
Denny
Denny
405,000

Alice Skills List

Basic

Basic Attack: Celestial Overture

Press to activate:
Perform up to 5 slashes forward, dealing Physical DMG.
When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced.

Basic

Basic Attack: Starshine Waltz

When Alice's Blade Etiquette reaches 1 bar, hold to activate:
Hold to charge, expending up to 3 bars of Blade Etiquette. Release or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG.
When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarity Assault. This deals DMG equal to {CAL:0+100,1,2}% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder.
Blade Etiquette does not accumulate when hitting an enemy.
Character is invulnerable while using this skill.

Alice Move List

PhysicalSlash

Basic Attack: Celestial Overture

››››
PhysicalSlash

Basic Attack: Starshine Waltz

(Hold)
PhysicalSlash

Special Attack: Piercing Dawn

PhysicalSlash

EX Special Attack: Aurora Thrust - Northern Cross

(When dragging the joystick forward)
PhysicalSlash

EX Special Attack: Aurora Thrust - Southern Cross

(When moving backward or not moving the joystick)
PhysicalSlash

Dodge: Jumpy Bunny

PhysicalSlash

Dash Attack: Blade-Dancer's Gale

›
PhysicalSlash

Dodge Counter: Ceremony of Swordlight

(Perfect)›
PhysicalSlash

Chain Attack: Starfall Intermission

PhysicalSlash

Ultimate: Starfall Finale

PhysicalSlash

Quick Assist: Intertwined Stab

(When Triggering Quick Assist)
PhysicalSlash

Defensive Assist: Parry Guard

(When Triggering Defensive Assist)
PhysicalSlash

Assist Follow-Up: Cross Riposte

(After Defensive Assist)

Mindscapes

M1

Palmful of Cilantro

When Alice triggers a Polarity Assault, she gains 25 Blade Etiquette.
When she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s.

M2

Sage at the Sword's Tip

When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarity Assault.
All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%.
Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.

M3

Symmetrism

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M4

Rosemary on Her Lips

Alice ignores 10% of the target's Physical RES.
Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup.

M5

Passion for the Supernatural

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M6

A Heart of Thyme

When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count.

Alice Profile & Info

Gender
Female
Height
163 (Ears Included)
Birthday
AUG 30
Faction
Spook Shack

Alice Thymefield, a new member of Spook Shack, is a young lady from the prestigious Thymefield family of New Eridu. Alice has studied fencing and Ether science since childhood, showing exceptional talent in both fields. She currently attends Celestia School for Girls, a subsidiary of High Ambitions Academy, where she's a model student excelling in both academics and conduct. It is predicted that she will one day inherit the family business and become a next-generation Ether scholar of New Eridu. She places extreme importance on order and patterns, showing an almost obsessive pursuit of symmetry in particular. This even affects her aesthetic judgment, making symmetry the primary criterion in determining whether something is beautiful or ugly. Furthermore, she's easily frightened, with practically zero resistance to ghost stories and supernatural tales. Despite this, she seems to show considerable interest in encountering such phenomena. Suggestion: Master can use ghost stories as a topic of conversation with her. No matter how much she initially refuses, it is likely that she will eventually come closer to investigate.

Other Faction Members