Trigger

Trigger

Trigger

Electric
Electric
Pierce
Pierce
Stun
Stun
Defense Force - Obol Squad
Defense Force - Obol Squad
Level
60
HP
7923
ATK
750
DEF
600
Impact
131
CRIT Rate
5%
CRIT DMG
50%
Anomaly Mastery
96
Anomaly Proficiency
95
PEN Ratio
0%
Energy Regen
1.2
TriggerDefense Force - Obol Squad

Trigger is an S-rank Electric agent with the Stun specialty from Defense Force - Obol Squad in Zenless Zone Zero. Explore recommended W-Engines, Drive Discs, stats, and teams below.

Trigger Build

Main Stat

Partition 4CRIT Rate
Partition 5Electric DMG BonusATK%
Partition 6Impact

Sub-Stats

CRIT Rate>CRIT DMG>ATK%>PEN>ATK

Trigger Skills Order

Core Core=Basic Basic>Special Special=Chain Chain>Assist Assist=Dodge Dodge

Trigger Best Bangboo and Team Combination

Trigger Stats Scaling

Lv. 1Lv. 60
HP HP6377923
ATK ATK108750
DEF DEF48600
Impact Impact113131
CRIT Rate CRIT Rate5%5%
CRIT DMG CRIT DMG50%50%
Anomaly Mastery Anomaly Mastery9696
Anomaly Proficiency Anomaly Proficiency9595
PEN Ratio PEN Ratio0%0%
Energy Regen Energy Regen1.21.2

Exclusive W-Engine

Spectral Gaze

Spectral Gaze

Rarity-4
Base ATK · Lv. 60
714
CRIT Rate · Lv. 60
24%

Wind Seeker

When the equipper's Aftershock hits an enemy, causing Electric DMG, the target's DEF is reduced by 25% for 5s. Passive effects of the same name do not stack. When this effect is triggered, if the equipper is not the active character, they gain 1 stack of Spirit Lock, up to a maximum of 3 stacks. This can trigger only once per use of a skill. Each stack of Spirit Lock increases the equipper's Impact by 4%, lasting 12s. The duration of each stack is calculated separately. At full stacks of Spirit Lock, the equipper's Impact increases by an additional 8%.

Trigger Ascension Materials

Denny
Denny
24000
Basic Stun Certification Seal
Basic Stun Certification Seal
4
Lv. 10
Denny
Denny
56000
Advanced Stun Certification Seal
Advanced Stun Certification Seal
12
Lv. 20
Denny
Denny
120000
Advanced Stun Certification Seal
Advanced Stun Certification Seal
20
Lv. 30
Denny
Denny
200000
Buster Certification Seal
Buster Certification Seal
10
Lv. 40
Denny
Denny
400000
Buster Certification Seal
Buster Certification Seal
20
Lv. 50

Trigger Total Upgrade Materials

Agent Level 60

Basic Stun Certification Seal
Basic Stun Certification Seal
4
Advanced Stun Certification Seal
Advanced Stun Certification Seal
32
Buster Certification Seal
Buster Certification Seal
30
Senior Investigator Log
Senior Investigator Log
300
Denny
Denny
800,000

Skill Enhancement (Lv. 12)

Basic Shock Chip
Basic Shock Chip
25
Advanced Shock Chip
Advanced Shock Chip
75
Specialized Shock Chip
Specialized Shock Chip
250
Hamster Cage Pass
Hamster Cage Pass
5
Denny
Denny
2,500,000

Core Skill Enhancement

Ferocious Grip
Ferocious Grip
9
Higher Dimensional Data: Mortal Cleave
Higher Dimensional Data: Mortal Cleave
60
Denny
Denny
405,000

Trigger Skills List

Basic

Basic Attack: Cold-Bore Shot

Press to activate:
Unleashes up to 4 shots ahead. The first 3 hits deal Physical DMG, the 4th hit deals Electric DMG.

Basic

Basic Attack: Silenced Shot

Hold to activate:
Trigger enters the Sniper Stance and fires forward continuously, dealing Electric DMG.
While continually firing, when attacked by an enemy, Trigger will automatically evade. This effect can trigger once every 8s.
While continually firing, you can drag the to adjust her position to the left/right/back.
Automatically evading attacks or adjusting position when about to be hit will trigger a Perfect Dodge, followed by an automatic charged counter.
After releasing , Trigger will step back, ready her weapon and unleash a Finishing Move, then exit Sniper Stance.
Character is invulnerable during the charged counter and Finishing Move.
When the continuous firing or the charged counter hits an enemy, Trigger gains 25 Purge, up to a maximum of 100 Purge.
When the Finishing Move hits an enemy, it triggers the Quick Assist of the previous character in the squad. A Quick Assist can only be triggered through this method once every 25s.

Basic

Basic Attack: Harmonizing Shot

When Trigger has Purge, use another active character in the squad to hit an enemy with a Basic Attack, Dodge Counter, Special Attack, Dash Attack or Quick Assist to activate:
While encircling the enemy, rapidly fire two shots at the enemy, dealing Electric DMG.
Upon activating this skill, consume 3 Purge.
Character is invulnerable while using this skill.
Basic Attack: Harmonizing Shot is an Aftershock attack.
The squad can trigger Basic Attack: Harmonizing Shot once every 3s.

Basic

Basic Attack: Harmonizing Shot - Tartarus

When Trigger has Purge, use another active character in the squad to hit an enemy with a heavy attack from an EX Special Attack, Assist Follow-Up, or Ultimate to activate:
While encircling the enemy, rapidly fires three shots at the enemy, followed by a Finishing Move, dealing Electric DMG.
Upon activating this skill, consume 5 Purge.
Character is invulnerable while using this skill.
Basic Attack: Harmonizing Shot - Tartarus is an Aftershock attack.
The same skill type can trigger Basic Attack: Harmonizing Shot - Tartarus up to 2 times within 20s for the entire squad.
During Basic Attack: Harmonizing Shot, Basic Attack: Harmonizing Shot - Tartarus will immediately activate instead if triggered.

Trigger Move List

PhysicalPierce

Basic Attack: Cold-Bore Shot (1st, 2nd, and 3rd hit)

ElectricPierce

Basic Attack: Cold-Bore Shot (4th hit)

ElectricPierce

Basic Attack: Silenced Shot

(Hold)
ElectricSlash

Special Attack: Spectral Flash

ElectricPierce

EX Special Attack: Flash Burial

PhysicalPierce

Dash Attack: Vengeful Specter

›
ElectricPierce

Dodge Counter: Condemned Soul

(Perfect)›
ElectricPierce

Chain Attack: Stygian Guide

ElectricPierce

Ultimate: Underworld Requiem

ElectricPierce

Quick Assist: Cold-Bore Cover Fire

(When Triggering Quick Assist)
ElectricPierce

Defensive Assist: Delaying Demise

(When Triggering Defensive Assist)
ElectricPierce

Assist Follow-Up: Piercing Thunder

(After Defensive Assist)

Mindscapes

M1

Sharpened Senses

The Stun DMG Multiplier applied through Core Passive: Soul-Searching Gaze is increased by an additional 20%.
When activating Basic Attack: Harmonizing Shot, the cooldown is reduced to 2s.
Purge gained upon hitting an enemy with the continuous fire or charged counter in Sniper Stance increases by 25%. Maximum Purge increases to 125.

M2

"Ether Vision"

Upon using an Aftershock, Trigger gains 1 stack of Hunter's Gaze.
When executing a Finishing Move in Sniper Stance, Trigger gains 2 stacks of Hunter's Gaze.
Each stack of Hunter's Gaze increases all squad members' CRIT DMG by 6%, stacking up to 4 times, and lasting 10s. Repeated triggers reset the duration.

M3

"Homecoming"

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M4

Concealment

When Trigger enters or extends Coordinated Support, while the state is active, the next time other squad members trigger Basic Attack: Harmonizing Shot or Basic Attack: Harmonizing Shot - Tartarus, it will trigger Disconnect upon hitting an enemy, dealing additional DMG equal to 200% of Trigger's ATK and inflict Daze equal to 120% of Trigger's Impact.
This skill has a relatively high Interrupt Level.

M5

Locked In

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2

M6

Beyond the River of the Dead

Upon entering the battlefield, Trigger gains 5 Armor Break Rounds.
For every 25 Purge consumed, Trigger gains 1 additional Armor Break Round, up to a maximum of 5 rounds.
While possessing Armor Break Rounds, when Trigger hits a target in Sniper Stance, 1 Armor Break Round is consumed to deal additional Electric DMG equal to 1,200% of Trigger's ATK. Armor Break Round DMG is additionally increased by 50%. This effect can trigger once every 0.2s.

Trigger Profile & Info

Gender
Female
Height
173 cm
Birthday
APR 21
Faction
Defense Force - Obol Squad

Trigger is a sniper of New Eridu Defense Force, Obsidian Division's Obol Squad. Trigger is the code name she was assigned when enlisting in Eridu, and she's used it ever since. She has extremely unique eyes. While she cannot see most things, in Hollow environments, she can distinctly identify the position and changes of any entities that emit Ether fluctuations. Note: Such entities include living beings, native Ether substances, Ether products, and Ethereals. As a visually challenged person in the broadest sense, Trigger has honed her other senses to the utmost, allowing her to move and act as if she could see. She can even detect subtle changes in her environment with precision. This makes her highly adept in the tactical position of a sniper, capable of handling a variety of covert tasks such as stealth, surveillance, and assassination. In contrast to her precise and deadly combat abilities, her personality makes her seem rather unassuming. Aside from occasionally appearing silently in the video store and giving the Second Assistant a sudden scare, she can generally be considered harmless.